Minor improvements

This commit is contained in:
Arkadiusz Fal 2022-03-27 13:42:20 +02:00
parent 590aa00148
commit 67723f4624
8 changed files with 46 additions and 14 deletions

View File

@ -183,11 +183,6 @@ final class AVPlayerBackend: PlayerBackend {
}
#endif
func updateControls() {}
func startControlsUpdates() {}
func stopControlsUpdates() {}
func setNeedsDrawing(_: Bool) {}
private func loadSingleAsset(
_ url: URL,
stream: Stream,
@ -564,4 +559,10 @@ final class AVPlayerBackend: PlayerBackend {
}
}
}
func updateControls() {}
func startControlsUpdates() {}
func stopControlsUpdates() {}
func setNeedsDrawing(_: Bool) {}
func setSize(_: Double, _: Double) {}
}

View File

@ -152,6 +152,10 @@ final class MPVBackend: PlayerBackend {
isPlaying = true
startClientUpdates()
if controls.presentingControls {
startControlsUpdates()
}
client?.play()
}
@ -305,4 +309,8 @@ final class MPVBackend: PlayerBackend {
func setNeedsDrawing(_ needsDrawing: Bool) {
client?.setNeedsDrawing(needsDrawing)
}
func setSize(_ width: Double, _ height: Double) {
self.client?.setSize(width, height)
}
}

View File

@ -168,14 +168,23 @@ final class MPVClient: ObservableObject {
}
func setSize(_ width: Double, _ height: Double) {
logger.info("setting player size to \(width),\(height)")
let roundedWidth = width.rounded()
let roundedHeight = height.rounded()
guard width > 0, height > 0 else {
return
}
logger.info("setting player size to \(roundedWidth),\(roundedHeight)")
#if !os(macOS)
guard width <= UIScreen.main.bounds.width, height <= UIScreen.main.bounds.height else {
guard roundedWidth <= UIScreen.main.bounds.width, roundedHeight <= UIScreen.main.bounds.height else {
logger.info("requested size is greater than screen size, ignoring")
logger.info("width: \(roundedWidth) <= \(UIScreen.main.bounds.width)")
logger.info("height: \(roundedHeight) <= \(UIScreen.main.bounds.height)")
return
}
glView?.frame = CGRect(x: 0, y: 0, width: width, height: height)
glView?.frame = CGRect(x: 0, y: 0, width: roundedWidth, height: roundedHeight)
#endif
}

View File

@ -50,6 +50,7 @@ protocol PlayerBackend {
func stopControlsUpdates()
func setNeedsDrawing(_ needsDrawing: Bool)
func setSize(_ width: Double, _ height: Double)
}
extension PlayerBackend {

View File

@ -101,6 +101,10 @@ final class PlayerControlsModel: ObservableObject {
}
func resetTimer() {
if !presentingControls {
show()
}
removeTimer()
timer = Timer.scheduledTimer(withTimeInterval: 5.0, repeats: false) { _ in
withAnimation(PlayerControls.animation) { [weak self] in

View File

@ -42,7 +42,9 @@ final class PlayerModel: ObservableObject {
}
}
@Published var playerSize: CGSize = .zero
@Published var playerSize: CGSize = .zero { didSet {
backend.setSize(playerSize.width, playerSize.height)
}}
@Published var stream: Stream?
@Published var currentRate: Float = 1.0 { didSet { backend.setRate(currentRate) } }

View File

@ -66,7 +66,7 @@ extension PlayerModel {
func rebuildTVMenu() {
#if os(tvOS)
controller?.playerView.transportBarCustomMenuItems = [
avPlayerBackend.controller?.playerView.transportBarCustomMenuItems = [
restoreLastSkippedSegmentAction,
rateMenu,
streamsMenu

View File

@ -1,18 +1,22 @@
import GLKit
import Logging
import OpenGLES
final class MPVOGLView: GLKView {
private var logger = Logger(label: "stream.yattee.mpv.oglview")
private var defaultFBO: GLint?
var mpvGL: UnsafeMutableRawPointer?
var needsDrawing = true
override init(frame: CGRect) {
guard let context = EAGLContext(api: .openGLES2) else {
guard let context = EAGLContext(api: .openGLES3) else {
print("Failed to initialize OpenGLES 2.0 context")
exit(1)
}
logger.info("frame size: \(frame.width) x \(frame.height)")
super.init(frame: frame, context: context)
contentMode = .redraw
@ -33,14 +37,17 @@ final class MPVOGLView: GLKView {
glClear(UInt32(GL_COLOR_BUFFER_BIT))
}
override func draw(_ rect: CGRect) {
override func draw(_: CGRect) {
glGetIntegerv(UInt32(GL_FRAMEBUFFER_BINDING), &defaultFBO!)
var dims: [GLint] = [0, 0, 0, 0]
glGetIntegerv(GLenum(GL_VIEWPORT), &dims)
if mpvGL != nil {
var data = mpv_opengl_fbo(
fbo: Int32(defaultFBO!),
w: Int32(rect.size.width) * Int32(contentScaleFactor),
h: Int32(rect.size.height) * Int32(contentScaleFactor),
w: Int32(dims[2]),
h: Int32(dims[3]),
internal_format: 0
)
var flip: CInt = 1