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subscribe chapters to currentTime notification
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@ -191,6 +191,10 @@ final class MPVBackend: PlayerBackend {
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}
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}
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deinit {
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NotificationCenter.default.removeObserver(self, name: .getTimeUpdatesNotification, object: self.currentTime)
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}
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typealias AreInIncreasingOrder = (Stream, Stream) -> Bool
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func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting) -> Stream? {
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@ -432,6 +436,8 @@ final class MPVBackend: PlayerBackend {
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timeObserverThrottle.execute {
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self.model.updateWatch(time: self.currentTime)
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}
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NotificationCenter.default.post(name: .getTimeUpdatesNotification, object: self.currentTime)
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}
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private func stopClientUpdates() {
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@ -618,3 +624,7 @@ final class MPVBackend: PlayerBackend {
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}
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}
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}
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extension Notification.Name {
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static let getTimeUpdatesNotification = Notification.Name("getTimeUpdatesNotification")
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}
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@ -18,10 +18,6 @@ import SwiftUI
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var body: some View {
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Button(action: {
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player.backend.seek(to: chapter.start, seekType: .userInteracted)
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { // Introducing a delay to give the player a chance to skip to the chapter
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PlayerTimeModel.shared.currentTime = CMTime(seconds: chapter.start, preferredTimescale: 1)
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handleTimeUpdate(PlayerTimeModel.shared.currentTime)
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}
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}) {
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Group {
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verticalChapter
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@ -29,9 +25,14 @@ import SwiftUI
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.contentShape(Rectangle())
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}
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.buttonStyle(.plain)
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.onReceive(PlayerTimeModel.shared.$currentTime) { cmTime in
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.onReceive(
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NotificationCenter.default
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.publisher(for: .getTimeUpdatesNotification)
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.receive(on: DispatchQueue.main)
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) { notification in
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if let cmTime = notification.object as? CMTime {
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self.handleTimeUpdate(cmTime)
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print("currentChapterIndex:", player.currentChapter ?? 0)
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}
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}
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}
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