Fix SwiftLint and SwiftFormat violations

- Run SwiftFormat to fix indentation, spacing, and formatting issues
- Replace CGFloat with Double and NSRect with CGRect per style guide
- Remove redundant .center alignment specifications
- Remove unnecessary @available checks for satisfied deployment targets
- Fix closure brace indentation for consistency
- Disable closure_end_indentation rule to resolve SwiftFormat conflict

All linting checks now pass with zero errors and warnings.
This commit is contained in:
Arkadiusz Fal
2025-11-15 19:42:37 +01:00
parent 97ae843013
commit 5758417293
42 changed files with 400 additions and 453 deletions

View File

@@ -151,52 +151,52 @@ struct PlayerControlsSettings: View {
}
#if os(tvOS)
// Custom implementation for tvOS to avoid focus overlay
return VStack(alignment: .leading, spacing: 0) {
Text("System controls buttons")
.font(.headline)
.padding(.vertical, 8)
// Custom implementation for tvOS to avoid focus overlay
return VStack(alignment: .leading, spacing: 0) {
Text("System controls buttons")
.font(.headline)
.padding(.vertical, 8)
Button(action: { systemControlsCommands = .seek }) {
HStack {
Text(labelText("Seek".localized()))
Spacer()
if systemControlsCommands == .seek {
Image(systemName: "checkmark")
.foregroundColor(.accentColor)
Button(action: { systemControlsCommands = .seek }) {
HStack {
Text(labelText("Seek".localized()))
Spacer()
if systemControlsCommands == .seek {
Image(systemName: "checkmark")
.foregroundColor(.accentColor)
}
}
.contentShape(Rectangle())
}
.contentShape(Rectangle())
}
.buttonStyle(.plain)
.padding(.vertical, 4)
.buttonStyle(.plain)
.padding(.vertical, 4)
Button(action: {
systemControlsCommands = .restartAndAdvanceToNext
player.updateRemoteCommandCenter()
}) {
HStack {
Text(labelText("Restart/Play next".localized()))
Spacer()
if systemControlsCommands == .restartAndAdvanceToNext {
Image(systemName: "checkmark")
.foregroundColor(.accentColor)
Button(action: {
systemControlsCommands = .restartAndAdvanceToNext
player.updateRemoteCommandCenter()
}) {
HStack {
Text(labelText("Restart/Play next".localized()))
Spacer()
if systemControlsCommands == .restartAndAdvanceToNext {
Image(systemName: "checkmark")
.foregroundColor(.accentColor)
}
}
.contentShape(Rectangle())
}
.contentShape(Rectangle())
.buttonStyle(.plain)
.padding(.vertical, 4)
}
.buttonStyle(.plain)
.padding(.vertical, 4)
}
#else
return Picker("System controls buttons", selection: $systemControlsCommands) {
Text(labelText("Seek".localized())).tag(SystemControlsCommands.seek)
Text(labelText("Restart/Play next".localized())).tag(SystemControlsCommands.restartAndAdvanceToNext)
}
.onChange(of: systemControlsCommands) { _ in
player.updateRemoteCommandCenter()
}
.modifier(SettingsPickerModifier())
return Picker("System controls buttons", selection: $systemControlsCommands) {
Text(labelText("Seek".localized())).tag(SystemControlsCommands.seek)
Text(labelText("Restart/Play next".localized())).tag(SystemControlsCommands.restartAndAdvanceToNext)
}
.onChange(of: systemControlsCommands) { _ in
player.updateRemoteCommandCenter()
}
.modifier(SettingsPickerModifier())
#endif
}