Fix SwiftLint and SwiftFormat violations

- Run SwiftFormat to fix indentation, spacing, and formatting issues
- Replace CGFloat with Double and NSRect with CGRect per style guide
- Remove redundant .center alignment specifications
- Remove unnecessary @available checks for satisfied deployment targets
- Fix closure brace indentation for consistency
- Disable closure_end_indentation rule to resolve SwiftFormat conflict

All linting checks now pass with zero errors and warnings.
This commit is contained in:
Arkadiusz Fal
2025-11-15 19:42:37 +01:00
parent 97ae843013
commit 5758417293
42 changed files with 400 additions and 453 deletions

View File

@@ -111,7 +111,7 @@ struct PlayerControls: View {
}
.offset(y: playerControlsLayout.osdVerticalOffset + 5)
#if os(iOS)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
#endif
Section {
@@ -125,7 +125,7 @@ struct PlayerControls: View {
}
.font(.system(size: playerControlsLayout.bigButtonFontSize))
#if os(iOS)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
#endif
#endif
@@ -178,9 +178,9 @@ struct PlayerControls: View {
.zIndex(1)
.padding(.top, 2)
#if os(iOS)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
#endif
.transition(.opacity)
.transition(.opacity)
HStack(spacing: playerControlsLayout.buttonsSpacing) {
#if os(tvOS)
@@ -217,7 +217,7 @@ struct PlayerControls: View {
#else
.offset(y: -playerControlsLayout.timelineHeight - 5)
#if os(iOS)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
.padding(.horizontal, Constants.isIPad && !Constants.isWindowFullscreen ? 10 : 0)
#endif
#endif
}

View File

@@ -20,7 +20,7 @@ struct VideoDetailsOverlay: View {
}
#if os(iOS)
private var overlayLeadingPadding: CGFloat {
private var overlayLeadingPadding: Double {
// On iPad in non-fullscreen mode, add left padding for system controls
if Constants.isIPad && !Constants.isWindowFullscreen {
return Constants.iPadSystemControlsWidth + 15
@@ -28,7 +28,7 @@ struct VideoDetailsOverlay: View {
return 0
}
#else
private var overlayLeadingPadding: CGFloat {
private var overlayLeadingPadding: Double {
return 0
}
#endif