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Backport blur effect for iOS 14/macOS Big Sur
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97
Backports/VisualEffectBlur-iOS.swift
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97
Backports/VisualEffectBlur-iOS.swift
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/*
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Copyright © 2020 Apple Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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import SwiftUI
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#if os(iOS)
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public struct VisualEffectBlur<Content: View>: View {
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/// Defaults to .systemMaterial
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var blurStyle: UIBlurEffect.Style
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/// Defaults to nil
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var vibrancyStyle: UIVibrancyEffectStyle?
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var content: Content
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public init(blurStyle: UIBlurEffect.Style = .systemMaterial, vibrancyStyle: UIVibrancyEffectStyle? = nil, @ViewBuilder content: () -> Content) {
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self.blurStyle = blurStyle
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self.vibrancyStyle = vibrancyStyle
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self.content = content()
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}
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public var body: some View {
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Representable(blurStyle: blurStyle, vibrancyStyle: vibrancyStyle, content: ZStack { content })
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.accessibility(hidden: Content.self == EmptyView.self)
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}
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}
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// MARK: - Representable
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extension VisualEffectBlur {
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struct Representable<Content: View>: UIViewRepresentable {
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var blurStyle: UIBlurEffect.Style
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var vibrancyStyle: UIVibrancyEffectStyle?
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var content: Content
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func makeUIView(context: Context) -> UIVisualEffectView {
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context.coordinator.blurView
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}
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func updateUIView(_: UIVisualEffectView, context: Context) {
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context.coordinator.update(content: content, blurStyle: blurStyle, vibrancyStyle: vibrancyStyle)
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}
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func makeCoordinator() -> Coordinator {
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Coordinator(content: content)
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}
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}
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}
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// MARK: - Coordinator
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extension VisualEffectBlur.Representable {
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class Coordinator {
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let blurView = UIVisualEffectView()
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let vibrancyView = UIVisualEffectView()
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let hostingController: UIHostingController<Content>
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init(content: Content) {
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hostingController = UIHostingController(rootView: content)
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hostingController.view.autoresizingMask = [.flexibleWidth, .flexibleHeight]
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hostingController.view.backgroundColor = nil
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blurView.contentView.addSubview(vibrancyView)
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blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
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vibrancyView.contentView.addSubview(hostingController.view)
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vibrancyView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
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}
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func update(content: Content, blurStyle: UIBlurEffect.Style, vibrancyStyle: UIVibrancyEffectStyle?) {
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hostingController.rootView = content
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let blurEffect = UIBlurEffect(style: blurStyle)
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blurView.effect = blurEffect
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if let vibrancyStyle = vibrancyStyle {
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vibrancyView.effect = UIVibrancyEffect(blurEffect: blurEffect, style: vibrancyStyle)
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} else {
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vibrancyView.effect = nil
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}
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hostingController.view.setNeedsDisplay()
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}
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}
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}
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extension VisualEffectBlur where Content == EmptyView {
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init(blurStyle: UIBlurEffect.Style = .systemMaterial) {
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self.init(blurStyle: blurStyle, vibrancyStyle: nil) {
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EmptyView()
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}
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}
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}
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#endif
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83
Backports/VisualEffectBlur-macOS.swift
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83
Backports/VisualEffectBlur-macOS.swift
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/*
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Copyright © 2020 Apple Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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import SwiftUI
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#if os(macOS)
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public struct VisualEffectBlur: View {
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private var material: NSVisualEffectView.Material
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private var blendingMode: NSVisualEffectView.BlendingMode
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private var state: NSVisualEffectView.State
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public init(
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material: NSVisualEffectView.Material = .headerView,
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blendingMode: NSVisualEffectView.BlendingMode = .withinWindow,
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state: NSVisualEffectView.State = .followsWindowActiveState
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) {
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self.material = material
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self.blendingMode = blendingMode
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self.state = state
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}
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public var body: some View {
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Representable(
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material: material,
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blendingMode: blendingMode,
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state: state
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).accessibility(hidden: true)
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}
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}
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// MARK: - Representable
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extension VisualEffectBlur {
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struct Representable: NSViewRepresentable {
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var material: NSVisualEffectView.Material
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var blendingMode: NSVisualEffectView.BlendingMode
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var state: NSVisualEffectView.State
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func makeNSView(context: Context) -> NSVisualEffectView {
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context.coordinator.visualEffectView
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}
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func updateNSView(_: NSVisualEffectView, context: Context) {
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context.coordinator.update(material: material)
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context.coordinator.update(blendingMode: blendingMode)
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context.coordinator.update(state: state)
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}
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func makeCoordinator() -> Coordinator {
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Coordinator()
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}
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}
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class Coordinator {
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let visualEffectView = NSVisualEffectView()
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init() {
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visualEffectView.blendingMode = .withinWindow
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}
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func update(material: NSVisualEffectView.Material) {
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visualEffectView.material = material
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}
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func update(blendingMode: NSVisualEffectView.BlendingMode) {
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visualEffectView.blendingMode = blendingMode
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}
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func update(state: NSVisualEffectView.State) {
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visualEffectView.state = state
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}
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}
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}
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#endif
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.background(.thinMaterial)
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.background(.thinMaterial)
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} else {
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} else {
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content
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content
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#if os(tvOS)
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#if os(macOS)
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.background(Color.background(scheme: colorScheme))
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.background(VisualEffectBlur())
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#else
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#elseif os(iOS)
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.background(Color.background.opacity(0.95))
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.background(VisualEffectBlur(blurStyle: .systemThinMaterial))
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#endif
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#endif
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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import Foundation
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import Foundation
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import SwiftUI
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import SwiftUI
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struct PlayerControlsView<Content: View>: View {
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struct PlayerControlsView<Content: View>: View {
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let content: Content
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let content: Content
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.foregroundColor(model.currentItem.isNil ? .secondary : .accentColor)
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.foregroundColor(model.currentItem.isNil ? .secondary : .accentColor)
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.lineLimit(1)
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.lineLimit(1)
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Text(model.currentVideo?.author ?? "Yattee v\(appVersion) (build \(appBuild))")
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if let video = model.currentVideo {
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.fontWeight(model.currentItem.isNil ? .light : .bold)
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Text(video.author)
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.font(.system(size: 10))
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.fontWeight(.bold)
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.foregroundColor(.secondary)
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.font(.system(size: 10))
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.lineLimit(1)
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.foregroundColor(.secondary)
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.lineLimit(1)
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}
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}
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}
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.contextMenu {
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.contextMenu {
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Button {
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Button {
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.background(Material.ultraThinMaterial)
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.background(Material.ultraThinMaterial)
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} else {
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} else {
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controls
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controls
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#if !os(tvOS)
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#if os(macOS)
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.background(Color.secondaryBackground)
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.background(VisualEffectBlur())
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#elseif os(iOS)
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.background(VisualEffectBlur(blurStyle: .systemUltraThinMaterial))
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#endif
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#endif
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}
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}
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}
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}
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}
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}
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private var appVersion: String {
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Bundle.main.infoDictionary?["CFBundleShortVersionString"] as? String ?? "unknown"
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}
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private var appBuild: String {
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Bundle.main.infoDictionary?["CFBundleVersion"] as? String ?? "unknown"
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}
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private var progressViewValue: Double {
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private var progressViewValue: Double {
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[model.time?.seconds, model.videoDuration].compactMap { $0 }.min() ?? 0
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[model.time?.seconds, model.videoDuration].compactMap { $0 }.min() ?? 0
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}
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}
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private var progressViewTotal: Double {
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private var progressViewTotal: Double {
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model.playerItemDuration?.seconds ?? model.currentVideo?.length ?? progressViewValue
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model.playerItemDuration?.seconds ?? model.currentVideo?.length ?? 100
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}
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}
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}
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}
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