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Deduplicate time formatting and clean up unused code
Extract shared TimeInterval.formattedAsTimestamp replacing 8 identical formatTime/formattedTime implementations across player views. Remove unused currentTime parameter from GestureSeekPreviewView. Consolidate duplicated geometry math in MacOSControlBar into seekPreviewPosition().
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@@ -55,19 +55,6 @@ struct SeekPreviewView: View {
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@State private var thumbnail: PlatformImage?
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@State private var loadTask: Task<Void, Never>?
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private var formattedTime: String {
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let totalSeconds = Int(seekTime)
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let hours = totalSeconds / 3600
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let minutes = (totalSeconds % 3600) / 60
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let seconds = totalSeconds % 60
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if hours > 0 {
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return String(format: "%d:%02d:%02d", hours, minutes, seconds)
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} else {
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return String(format: "%d:%02d", minutes, seconds)
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}
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}
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private let thumbnailWidth: CGFloat = 160
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var body: some View {
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@@ -95,7 +82,7 @@ struct SeekPreviewView: View {
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.clipped()
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// Timestamp overlaid at bottom center
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Text(formattedTime)
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Text(seekTime.formattedAsTimestamp)
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.font(.caption)
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.fontWeight(.medium)
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.monospacedDigit()
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