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Deduplicate time formatting and clean up unused code
Extract shared TimeInterval.formattedAsTimestamp replacing 8 identical formatTime/formattedTime implementations across player views. Remove unused currentTime parameter from GestureSeekPreviewView. Consolidate duplicated geometry math in MacOSControlBar into seekPreviewPosition().
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@@ -687,20 +687,7 @@ struct ControlsSectionRenderer: View {
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private var formattedRemainingTime: String {
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let remaining = max(0, actions.playerState.duration - actions.playerState.currentTime)
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return formatTime(remaining)
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}
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private func formatTime(_ time: TimeInterval) -> String {
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let totalSeconds = Int(time)
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let hours = totalSeconds / 3600
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let minutes = (totalSeconds % 3600) / 60
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let seconds = totalSeconds % 60
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if hours > 0 {
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return String(format: "%d:%02d:%02d", hours, minutes, seconds)
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} else {
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return String(format: "%d:%02d", minutes, seconds)
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}
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return remaining.formattedAsTimestamp
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}
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// MARK: - Volume Controls
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