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Minor improvements
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@@ -300,6 +300,9 @@ final class PlayerModel: ObservableObject {
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}
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private func handleNavigationViewPlayerPresentationChange() {
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backend.setNeedsDrawing(playerNavigationLinkActive)
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controls.hide()
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if pauseOnHidingPlayer, !playingInPictureInPicture, !playerNavigationLinkActive {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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self.pause()
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