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UI improvements, player state refactor
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@@ -3,4 +3,38 @@
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uuid = "E30DA302-B258-4C14-8808-5E4CE238A4FF"
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type = "1"
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version = "2.0">
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<Breakpoints>
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<BreakpointProxy
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BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
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<BreakpointContent
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uuid = "FD786D10-33CD-43A8-8D52-4F647010EC88"
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shouldBeEnabled = "No"
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ignoreCount = "0"
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continueAfterRunningActions = "No"
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filePath = "Shared/DetailBadge.swift"
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startingColumnNumber = "9223372036854775807"
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endingColumnNumber = "9223372036854775807"
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startingLineNumber = "75"
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endingLineNumber = "75"
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landmarkName = "body"
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landmarkType = "24">
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</BreakpointContent>
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</BreakpointProxy>
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<BreakpointProxy
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BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
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<BreakpointContent
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uuid = "15B71F2E-CE6A-4ECA-9390-ED336CB3691D"
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shouldBeEnabled = "Yes"
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ignoreCount = "0"
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continueAfterRunningActions = "No"
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filePath = "Model/PlayerState.swift"
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startingColumnNumber = "9223372036854775807"
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endingColumnNumber = "9223372036854775807"
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startingLineNumber = "105"
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endingLineNumber = "105"
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landmarkName = "playNewStream(_:)"
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landmarkType = "7">
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</BreakpointContent>
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</BreakpointProxy>
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</Breakpoints>
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</Bucket>
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