simplified fullscreen and orientation handling

- iPad: rotate to device orientation on startup
- fixed controls in portrait fullscreen
- iOS: don’t call setNeedsDrawing multiple times
- On iOS we call set needs drawing only once.
- Added cooldown time to MPV.Client setNeedsDrawing to avoid multiple successive calls
- make fullscreen animation smoother
- dragGesture now calls toggleFullScreenAction
- fix tvOS and macOS build

Signed-off-by: Toni Förster <toni.foerster@gmail.com>
This commit is contained in:
Toni Förster
2024-09-01 12:42:31 +02:00
parent 9bf3df1a29
commit 322a550666
16 changed files with 213 additions and 177 deletions

View File

@@ -93,12 +93,9 @@ extension Defaults.Keys {
static let enableReturnYouTubeDislike = Key<Bool>("enableReturnYouTubeDislike", default: false)
#if os(iOS)
static let honorSystemOrientationLock = Key<Bool>("honorSystemOrientationLock", default: true)
static let isOrientationLocked = Key<Bool>("isOrientationLocked", default: Constants.isIPhone)
static let enterFullscreenInLandscape = Key<Bool>("enterFullscreenInLandscape", default: Constants.isIPhone)
static let rotateToLandscapeOnEnterFullScreen = Key<FullScreenRotationSetting>(
"rotateToLandscapeOnEnterFullScreen",
default: Constants.isIPhone ? .landscapeRight : .disabled
)
static let rotateToLandscapeOnEnterFullScreen = Key<FullScreenRotationSetting>("rotateToLandscapeOnEnterFullScreen", default: .landscapeRight)
#endif
static let closePiPOnNavigation = Key<Bool>("closePiPOnNavigation", default: false)
@@ -612,26 +609,19 @@ enum PlayerTapGestureAction: String, CaseIterable, Defaults.Serializable {
}
enum FullScreenRotationSetting: String, CaseIterable, Defaults.Serializable {
case disabled
case landscapeLeft
case landscapeRight
#if os(iOS)
var interaceOrientation: UIInterfaceOrientation {
var interfaceOrientation: UIInterfaceOrientation {
switch self {
case .landscapeLeft:
return .landscapeLeft
case .landscapeRight:
return .landscapeRight
default:
return .portrait
}
}
#endif
var isRotating: Bool {
self != .disabled
}
}
struct WidgetSettings: Defaults.Serializable {