simplified fullscreen and orientation handling

- iPad: rotate to device orientation on startup
- fixed controls in portrait fullscreen
- iOS: don’t call setNeedsDrawing multiple times
- On iOS we call set needs drawing only once.
- Added cooldown time to MPV.Client setNeedsDrawing to avoid multiple successive calls
- make fullscreen animation smoother
- dragGesture now calls toggleFullScreenAction
- fix tvOS and macOS build

Signed-off-by: Toni Förster <toni.foerster@gmail.com>
This commit is contained in:
Toni Förster
2024-09-01 12:42:31 +02:00
parent 9bf3df1a29
commit 322a550666
16 changed files with 213 additions and 177 deletions

View File

@@ -97,8 +97,8 @@ struct PlayerSettingsGroupImporter {
#endif
#if os(iOS)
if let honorSystemOrientationLock = json["honorSystemOrientationLock"].bool {
Defaults[.honorSystemOrientationLock] = honorSystemOrientationLock
if let isOrientationLocked = json["isOrientationLocked"].bool {
Defaults[.isOrientationLocked] = isOrientationLocked
}
if let enterFullscreenInLandscape = json["enterFullscreenInLandscape"].bool {