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Player controls UI changes
WIP on controls Chapters working Add previews variable Add lists ids WIP
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@@ -1,24 +1,48 @@
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import Defaults
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import SwiftUI
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struct RelatedView: View {
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@EnvironmentObject<AccountsModel> private var accounts
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@EnvironmentObject<NavigationModel> private var navigation
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@EnvironmentObject<PlayerModel> private var player
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@EnvironmentObject<PlaylistsModel> private var playlists
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var body: some View {
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List {
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if !player.currentVideo.isNil, !player.currentVideo!.related.isEmpty {
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if let related = player.currentVideo?.related {
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Section(header: Text("Related")) {
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ForEach(player.currentVideo!.related) { video in
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PlayerQueueRow(item: PlayerQueueItem(video), fullScreen: .constant(false))
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ForEach(related) { video in
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PlayerQueueRow(item: PlayerQueueItem(video))
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.contextMenu {
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Button {
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player.playNext(video)
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} label: {
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Label("Play Next", systemImage: "text.insert")
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Section {
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Button {
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player.playNext(video)
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} label: {
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Label("Play Next", systemImage: "text.insert")
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}
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Button {
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player.enqueueVideo(video)
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} label: {
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Label("Play Last", systemImage: "text.append")
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}
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}
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Button {
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player.enqueueVideo(video)
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} label: {
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Label("Play Last", systemImage: "text.append")
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if accounts.app.supportsUserPlaylists && accounts.signedIn {
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Section {
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Button {
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navigation.presentAddToPlaylist(video)
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} label: {
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Label("Add to playlist...", systemImage: "text.badge.plus")
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}
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if let playlist = playlists.lastUsed {
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Button {
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playlists.addVideo(playlistID: playlist.id, videoID: video.videoID, navigation: navigation)
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} label: {
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Label("Add to \(playlist.title)", systemImage: "text.badge.star")
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}
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}
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}
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}
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}
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}
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