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Fix pausing on dismissing player
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@@ -118,11 +118,6 @@ struct VideoPlayerView: View {
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}
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#endif
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}
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.onDisappear {
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if !player.playingInPictureInPicture {
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player.pause()
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}
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}
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}
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func playerPlaceholder(geometry: GeometryProxy) -> some View {
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