Smooth player details panel drag on iOS

This commit is contained in:
Arkadiusz Fal
2026-04-20 01:18:06 +02:00
parent ad075319ee
commit 1ae73789a4
3 changed files with 23 additions and 7 deletions

View File

@@ -16,6 +16,7 @@ struct PortraitDetailsPanel: View {
let onChannelTap: (() -> Void)?
let playerControlsLayout: PlayerControlsLayout
let onFullscreen: (() -> Void)?
let pillsOverlayOpacity: CGFloat
// Drag gesture callbacks
var onDragChanged: ((CGFloat) -> Void)?
@@ -28,7 +29,6 @@ struct PortraitDetailsPanel: View {
@State private var scrollToTopTrigger: Bool = false
@State private var showQueueSheet: Bool = false
@State private var showPlaylistSheet: Bool = false
@State private var panelHeight: CGFloat = 0
private var settingsManager: SettingsManager? { appEnvironment?.settingsManager }
private var accentColor: Color { settingsManager?.accentColor.color ?? .accentColor }
@@ -164,6 +164,7 @@ struct PortraitDetailsPanel: View {
.background {
// UIKit gesture handler for smooth overscroll-to-collapse
OverscrollGestureView(
isEnabled: !isDraggingHandle,
onDragChanged: { offset in
onDragChanged?(offset)
},
@@ -172,6 +173,7 @@ struct PortraitDetailsPanel: View {
}
)
}
.scrollDisabled(isDraggingHandle)
.onScrollGeometryChange(for: CGFloat.self) { geometry in
geometry.contentOffset.y
} action: { _, newValue in
@@ -238,6 +240,8 @@ struct PortraitDetailsPanel: View {
.overlay {
if !isCommentsExpanded {
pillsOverlay
.opacity(pillsOverlayOpacity)
.allowsHitTesting(pillsOverlayOpacity > 0.01)
}
}
// Expanded comments overlay
@@ -343,12 +347,6 @@ struct PortraitDetailsPanel: View {
.animation(isPanelDragging ? nil : .spring(response: 0.35, dampingFraction: 0.8), value: hasCommentsPill)
.animation(isPanelDragging ? nil : .spring(response: 0.3, dampingFraction: 0.7), value: shouldShowPlayerPill)
.animation(isPanelDragging ? nil : .easeInOut(duration: 0.2), value: isScrolled)
.onAppear {
panelHeight = geometry.size.height
}
.onChange(of: geometry.size.height) { _, newValue in
panelHeight = newValue
}
}
}