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Gestures: swipe up toggles fullscreen
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2d7a101ce0
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@ -8,7 +8,7 @@ extension VideoPlayerView {
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.updating($dragGestureOffset) { value, state, _ in
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guard isVerticalDrag else { return }
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var translation = value.translation
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translation.height = max(0, translation.height)
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translation.height = max(-translation.height, translation.height)
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state = translation
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}
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#endif
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@ -18,7 +18,8 @@ extension VideoPlayerView {
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.onChanged { value in
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guard player.presentingPlayer,
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!controlsOverlayModel.presenting,
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dragGestureState else { return }
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dragGestureState,
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!disableToggleGesture else { return }
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if player.controls.presentingControls, !player.musicMode {
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player.controls.presentingControls = false
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@ -61,19 +62,22 @@ extension VideoPlayerView {
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return
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}
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guard verticalDrag > 0 else { return }
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viewDragOffset = verticalDrag
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if verticalDrag > 60,
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player.playingFullScreen
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{
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// Toggle fullscreen on upward drag only when not disabled
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if verticalDrag < -50 {
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if player.playingFullScreen {
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player.exitFullScreen(showControls: false)
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#if os(iOS)
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if Constants.isIPhone {
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: .portrait)
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} else {
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player.enterFullScreen()
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}
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#endif
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disableGestureTemporarily()
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return
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}
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// Ignore downward swipes when in fullscreen
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guard verticalDrag > 0 && !player.playingFullScreen else {
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return
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}
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viewDragOffset = verticalDrag
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}
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.onEnded { _ in
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onPlayerDragGestureEnded()
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@ -86,16 +90,6 @@ extension VideoPlayerView {
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player.seek.onSeekGestureEnd()
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}
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if viewDragOffset > 60,
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player.playingFullScreen
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{
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#if os(iOS)
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player.lockedOrientation = nil
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#endif
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player.exitFullScreen(showControls: false)
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viewDragOffset = 0
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return
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}
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isVerticalDrag = false
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guard player.presentingPlayer,
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@ -117,4 +111,12 @@ extension VideoPlayerView {
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}
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}
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}
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// Function to temporarily disable the toggle gesture after a fullscreen change
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private func disableGestureTemporarily() {
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disableToggleGesture = true
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DispatchQueue.main.asyncAfter(deadline: .now() + 1.5) {
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disableToggleGesture = false
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}
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}
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}
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@ -47,11 +47,18 @@ struct VideoPlayerView: View {
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#if !os(tvOS)
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@GestureState var dragGestureState = false
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@GestureState var dragGestureOffset = CGSize.zero
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@State var isHorizontalDrag = false // swiftlint:disable:this swiftui_state_private
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@State var isVerticalDrag = false // swiftlint:disable:this swiftui_state_private
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@State var viewDragOffset = Self.hiddenOffset // swiftlint:disable:this swiftui_state_private
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// swiftlint:disable private_swiftui_state
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@State var isHorizontalDrag = false
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@State var isVerticalDrag = false
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@State var viewDragOffset = Self.hiddenOffset
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// swiftlint:enable private_swiftui_state
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#endif
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// swiftlint:disable private_swiftui_state
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@State var disableToggleGesture = false
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// swiftlint:enable private_swiftui_state
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@ObservedObject var player = PlayerModel.shared // swiftlint:disable:this swiftui_state_private
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#if os(macOS)
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