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	Unify overlay animation with other controls animation
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		| @@ -13,7 +13,7 @@ struct PlayerGestures: View { | ||||
|                         if model.presentingControlsOverlay { | ||||
|                             model.presentingControls = true | ||||
|                             model.resetTimer() | ||||
|                             withAnimation { | ||||
|                             withAnimation(PlayerControls.animation) { | ||||
|                                 model.presentingControlsOverlay = false | ||||
|                             } | ||||
|                         } else { | ||||
| @@ -35,7 +35,7 @@ struct PlayerGestures: View { | ||||
|                         if model.presentingControlsOverlay { | ||||
|                             model.presentingControls = true | ||||
|                             model.resetTimer() | ||||
|                             withAnimation { | ||||
|                             withAnimation(PlayerControls.animation) { | ||||
|                                 model.presentingControlsOverlay = false | ||||
|                             } | ||||
|                         } else { | ||||
| @@ -57,7 +57,7 @@ struct PlayerGestures: View { | ||||
|                         if model.presentingControlsOverlay { | ||||
|                             model.presentingControls = true | ||||
|                             model.resetTimer() | ||||
|                             withAnimation { | ||||
|                             withAnimation(PlayerControls.animation) { | ||||
|                                 model.presentingControlsOverlay = false | ||||
|                             } | ||||
|                         } else { | ||||
|   | ||||
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	 Arkadiusz Fal
					Arkadiusz Fal