Add audio-only music mode

Persistent per-platform mode that plays only the audio track to save
bandwidth and speed up loads. When enabled, stream selection picks the
best audio-only stream (preferred language, codec, bitrate) and never
fetches the video URL; toggling mid-video reloads at the current
position using the quality-switch path (live vid=no toggling is avoided
due to A/V desync).

- Toggle row in the player quality/settings sheet on iOS, macOS and
  tvOS, next to lock controls
- New audioMode control button type (red when active) for player
  controls and mini player layouts
- Picking a video quality explicitly turns the mode off; audio track
  picks keep it on and now work while audio-only is playing
- Stream URL refresh preserves audio-only playback instead of
  resurrecting video
- Queue preloads and history entries resolved before a toggle are
  discarded so selection re-runs with the current mode
- tvOS player shows the video thumbnail instead of a black screen
  during audio-only playback
- PiP button hidden for audio-only streams
This commit is contained in:
Arkadiusz Fal
2026-07-13 19:06:01 +02:00
parent 66f7602d08
commit 06087220ef
19 changed files with 352 additions and 85 deletions

View File

@@ -258,17 +258,8 @@ extension ExpandedPlayerSheet {
/// Switches to a different stream.
func switchToStream(_ stream: Stream, audioStream: Stream? = nil) {
guard let video = playerState?.currentVideo else { return }
// Capture current playback position before switching streams
let currentTime = playerState?.currentTime
// Also get time directly from backend as backup
let backendTime = playerService?.currentBackend?.currentTime
LoggingService.shared.logPlayer("switchToStream: stateTime=\(currentTime ?? -1), backendTime=\(backendTime ?? -1), switching to \(stream.qualityLabel)")
Task {
await playerService?.play(video: video, stream: stream, audioStream: audioStream, startTime: currentTime)
await playerService?.selectStreamManually(stream, audioStream: audioStream)
}
}
}