yattee/Model/Player/Backends/PlayerBackend.swift

143 lines
4.5 KiB
Swift
Raw Normal View History

2022-02-16 20:23:11 +00:00
import CoreMedia
import Defaults
import Foundation
#if !os(macOS)
import UIKit
#endif
2022-02-16 20:23:11 +00:00
protocol PlayerBackend {
2022-11-10 22:19:34 +00:00
var suggestedPlaybackRates: [Double] { get }
2022-09-01 23:05:31 +00:00
var model: PlayerModel! { get }
var controls: PlayerControlsModel! { get }
var playerTime: PlayerTimeModel! { get }
var networkState: NetworkStateModel! { get }
2022-02-16 20:23:11 +00:00
var stream: Stream? { get set }
var video: Video? { get set }
var currentTime: CMTime? { get }
var loadedVideo: Bool { get }
var isLoadingVideo: Bool { get }
var isPlaying: Bool { get }
var isSeeking: Bool { get }
2022-02-16 20:23:11 +00:00
var playerItemDuration: CMTime? { get }
2022-07-09 00:21:04 +00:00
var aspectRatio: Double { get }
2022-08-23 21:29:50 +00:00
var controlsUpdates: Bool { get }
2022-07-09 00:21:04 +00:00
2022-11-10 17:11:28 +00:00
var videoWidth: Double? { get }
var videoHeight: Double? { get }
2022-03-27 18:59:22 +00:00
func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting) -> Stream?
2022-02-16 20:23:11 +00:00
func canPlay(_ stream: Stream) -> Bool
2022-11-10 22:19:34 +00:00
func canPlayAtRate(_ rate: Double) -> Bool
2022-02-16 20:23:11 +00:00
func playStream(
_ stream: Stream,
of video: Video,
preservingTime: Bool,
upgrading: Bool
)
func play()
func pause()
func togglePlay()
func stop()
2022-08-29 11:55:23 +00:00
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
2022-02-16 20:23:11 +00:00
func setRate(_ rate: Double)
2022-02-16 20:23:11 +00:00
func closeItem()
2022-08-18 22:40:46 +00:00
func closePiP()
2022-02-16 20:23:11 +00:00
2022-08-20 20:31:03 +00:00
func startMusicMode()
func stopMusicMode()
func getTimeUpdates()
func updateControls(completionHandler: (() -> Void)?)
2022-02-16 20:23:11 +00:00
func startControlsUpdates()
func stopControlsUpdates()
2022-08-20 20:31:03 +00:00
func didChangeTo()
2022-06-24 23:39:29 +00:00
func setNeedsNetworkStateUpdates(_ needsUpdates: Bool)
2022-02-16 20:23:11 +00:00
func setNeedsDrawing(_ needsDrawing: Bool)
2022-03-27 11:42:20 +00:00
func setSize(_ width: Double, _ height: Double)
2022-02-16 20:23:11 +00:00
}
extension PlayerBackend {
2022-08-29 11:55:23 +00:00
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
2022-09-01 23:05:31 +00:00
model.seek.registerSeek(at: time, type: seekType, restore: currentTime)
seek(to: time, seekType: seekType, completionHandler: completionHandler)
2022-02-16 20:23:11 +00:00
}
2022-08-29 11:55:23 +00:00
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
let seconds = CMTime.secondsInDefaultTimescale(seconds)
2022-09-01 23:05:31 +00:00
model.seek.registerSeek(at: seconds, type: seekType, restore: currentTime)
seek(to: seconds, seekType: seekType, completionHandler: completionHandler)
2022-02-16 20:23:11 +00:00
}
2022-08-29 11:55:23 +00:00
func seek(relative time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
2022-09-28 14:27:01 +00:00
if let currentTime, let duration = playerItemDuration {
let seekTime = min(max(0, currentTime.seconds + time.seconds), duration.seconds)
2022-09-01 23:05:31 +00:00
model.seek.registerSeek(at: .secondsInDefaultTimescale(seekTime), type: seekType, restore: currentTime)
seek(to: seekTime, seekType: seekType, completionHandler: completionHandler)
}
2022-02-16 20:23:11 +00:00
}
2022-07-10 22:24:56 +00:00
func eofPlaybackModeAction() {
switch model.playbackMode {
case .queue, .shuffle:
if Defaults[.closeLastItemOnPlaybackEnd] {
model.prepareCurrentItemForHistory(finished: true)
}
if model.queue.isEmpty {
if Defaults[.closeLastItemOnPlaybackEnd] {
model.resetQueue()
model.hide()
}
} else {
model.advanceToNextItem()
}
case .loopOne:
model.backend.seek(to: .zero, seekType: .loopRestart) { _ in
2022-07-10 22:24:56 +00:00
self.model.play()
}
case .related:
guard let item = model.autoplayItem else { return }
model.resetAutoplay()
model.advanceToItem(item)
}
}
func updateControls(completionHandler: (() -> Void)? = nil) {
print("updating controls")
guard model.presentingPlayer, !model.controls.presentingOverlays else {
print("ignored controls update")
completionHandler?()
return
}
DispatchQueue.main.async(qos: .userInteractive) {
#if !os(macOS)
guard UIApplication.shared.applicationState != .background else {
print("not performing controls updates in background")
completionHandler?()
return
}
#endif
2022-08-31 19:24:46 +00:00
PlayerTimeModel.shared.currentTime = self.currentTime ?? .zero
PlayerTimeModel.shared.duration = self.playerItemDuration ?? .zero
completionHandler?()
}
}
2022-02-16 20:23:11 +00:00
}