yattee/Shared/Player/Controls/OSD/OpeningStream.swift

39 lines
1.1 KiB
Swift
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import SwiftUI
struct OpeningStream: View {
@EnvironmentObject<PlayerModel> private var player
@EnvironmentObject<NetworkStateModel> private var model
var body: some View {
Buffering(reason: reason, state: state)
.opacity(visible ? 1 : 0)
}
var visible: Bool {
(!player.currentItem.isNil && !player.videoBeingOpened.isNil) || (player.isLoadingVideo && !model.pausedForCache && !player.isSeeking)
}
var reason: String {
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guard player.videoBeingOpened == nil else {
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return "Loading streams...".localized()
}
if player.musicMode {
return "Opening audio stream...".localized()
}
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return String(format: "Opening %@ stream...".localized(), player.streamSelection?.shortQuality ?? "")
}
var state: String? {
player.videoBeingOpened.isNil ? model.bufferingStateText : nil
}
}
struct OpeningStream_Previews: PreviewProvider {
static var previews: some View {
OpeningStream()
.injectFixtureEnvironmentObjects()
}
}