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70 lines
1.9 KiB
Swift
70 lines
1.9 KiB
Swift
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import SwiftUI
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struct QueueView: View {
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@State private var expanded = false
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@ObservedObject private var player = PlayerModel.shared
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var body: some View {
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LazyVStack {
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if !items.isEmpty {
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HStack {
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sectionLabel("Next in queue")
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Button {
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withAnimation {
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expanded.toggle()
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}
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} label: {
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Label("Show more", systemImage: expanded ? "chevron.up" : "chevron.down")
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.animation(nil, value: expanded)
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.foregroundColor(.accentColor)
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.imageScale(.large)
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.labelStyle(.iconOnly)
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}
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.opacity(items.count > 1 ? 1 : 0)
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}
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ForEach(limitedItems) { item in
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ContentItemView(item: .init(video: item.video))
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.environment(\.listingStyle, .list)
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.environment(\.inQueueListing, true)
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.environment(\.noListingDividers, limit == 1)
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.transition(.opacity)
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}
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}
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}
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}
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var limitedItems: [PlayerQueueItem] {
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if let limit {
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return Array(items.prefix(limit))
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}
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return items
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}
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var items: [PlayerQueueItem] {
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player.queue
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}
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var limit: Int? {
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if !expanded {
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return 1
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}
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return nil
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}
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func sectionLabel(_ label: String) -> some View {
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Text(label.localized())
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.font(.title3.bold())
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.frame(maxWidth: .infinity, alignment: .leading)
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.foregroundColor(.secondary)
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}
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}
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struct QueueView_Previews: PreviewProvider {
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static var previews: some View {
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QueueView()
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}
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}
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