mirror of
https://github.com/solero/wand.git
synced 2024-11-21 21:17:22 +00:00
c9b8de1ee9
* Change url of wns server * Add snowflake submodule * Add snowflake docker deployment * Update submodule * Update submodule * Refactor snowflake compose * Fast-forward snowflake submodule * Add snowflake configuration to `.env` * Set force start for regular game to `False` * Add host & port configuration * Add wns url for language-specific sites * Add snowflake to submodule sync * Add snowflake configuration to install script
163 lines
3.8 KiB
Bash
163 lines
3.8 KiB
Bash
##############################################
|
|
# Database
|
|
##############################################
|
|
#
|
|
# POSTGRES_USER
|
|
# -------------
|
|
# The name for the root database account and
|
|
# also the name for the database itself.
|
|
#
|
|
# POSTGRES_PASSWORD
|
|
# -----------------
|
|
# The password for the postgres database. It
|
|
# is reccomended that you change this to
|
|
# something secure!
|
|
##############################################
|
|
|
|
POSTGRES_USER=postgres
|
|
POSTGRES_PASSWORD=postgres
|
|
|
|
##############################################
|
|
# Web
|
|
##############################################
|
|
#
|
|
# WEB_PORT
|
|
# --------
|
|
# The port that the nginx container will
|
|
# listen on. It is fine to leave this so long
|
|
# as you do not have a web server running
|
|
# already.
|
|
#
|
|
# WEB_HOSTNAME
|
|
# ------------
|
|
# The hostname you intend to serve web traffic
|
|
# through. For example `clubpenguin.com`.
|
|
#
|
|
# WEB_LEGACY_PLAY
|
|
# ---------------
|
|
# The URL at which clients can access your
|
|
# legacy play page from. Ideally this is
|
|
# accessed via a subdomain like
|
|
# `play.clubpenguin.com` but it can also be on
|
|
# your root domain with a path like
|
|
# `http://clubpenguin.com/play`.
|
|
#
|
|
# WEB_LEGACY_MEDIA
|
|
# ----------------
|
|
# The URL at which clients can access your
|
|
# media server from. Ideally this is accessed
|
|
# via a subdomain like `media.clubpenguin.com`
|
|
# but it can also be on your root domain with
|
|
# a path like `http://clubpenguin.com/media`.
|
|
#
|
|
# WEB_VANILLA_PLAY
|
|
# ----------------
|
|
# The URL at which clients can access your
|
|
# vanilla play page from.
|
|
#
|
|
# WEB_VANILLA_MEDIA
|
|
# -----------------
|
|
# The URL at which clients can access your
|
|
# vanilla media server from.
|
|
#
|
|
# WEB_RECAPTCHA_SITE
|
|
# ------------------
|
|
# Google reCAPTCHA v3 site key.
|
|
#
|
|
# Leave blank to disable reCAPTCHA.
|
|
#
|
|
# WEB_RECAPTCHA_SECRET
|
|
# --------------------
|
|
# Google reCAPTCHA v3 secret key.
|
|
#
|
|
# WEB_SENDGRID_KEY
|
|
# ----------------
|
|
# Sendgrid API key used for player activation.
|
|
#
|
|
# Leave blank to disable activation and have
|
|
# players be activated immediately upon
|
|
# registration.
|
|
##############################################
|
|
|
|
WEB_PORT=80
|
|
WEB_HOSTNAME=localhost
|
|
|
|
WEB_LEGACY_PLAY=http://old.localhost
|
|
WEB_LEGACY_MEDIA=http://legacy.localhost
|
|
|
|
WEB_VANILLA_PLAY=http://play.localhost
|
|
WEB_VANILLA_MEDIA=http://media.localhost
|
|
|
|
WEB_RECAPTCHA_SITE=
|
|
WEB_RECAPTCHA_SECRET=
|
|
|
|
WEB_SENDGRID_KEY=
|
|
|
|
##############################################
|
|
# Game
|
|
##############################################
|
|
#
|
|
# GAME_ADDRESS
|
|
# ------------
|
|
# This is where clients can connect to your
|
|
# game server. If this is a localhost setup,
|
|
# it can stay default. Otherwise, it should be
|
|
# the external IP of the host machine this
|
|
# instance is running on.
|
|
#
|
|
# GAME_LOGIN_PORT
|
|
# ---------------
|
|
# The login server port. Usually fine to leave
|
|
# this.
|
|
##############################################
|
|
|
|
GAME_ADDRESS=127.0.0.1
|
|
GAME_LOGIN_PORT=6112
|
|
|
|
##############################################
|
|
# Snowflake (Card-Jitsu Snow)
|
|
##############################################
|
|
#
|
|
# SNOWFLAKE_HOST
|
|
# --------------
|
|
# This is similar to the GAME_ADDRESS but for
|
|
# the Card-Jitsu Snow game server.
|
|
#
|
|
# SNOWFLAKE_PORT
|
|
# --------------
|
|
# The port where the Card-Jitsu Snow server
|
|
# is running. Usually fine to leave this as
|
|
# default.
|
|
#
|
|
# APPLY_WINDOWMANAGER_OFFSET
|
|
# --------------------------
|
|
# If you have issues with the game being in a
|
|
# wierd position, try setting this to True.
|
|
#
|
|
# ALLOW_FORCESTART_SNOW
|
|
# ---------------------
|
|
# Allows players to force-start a regular
|
|
# match.
|
|
#
|
|
# ALLOW_FORCESTART_TUSK
|
|
# ---------------------
|
|
# Allows players to force-start a tusk
|
|
# battle.
|
|
#
|
|
# MATCHMAKING_TIMEOUT
|
|
# -------------------
|
|
# The amount of time in seconds for a
|
|
# force-start to happen
|
|
#
|
|
##############################################
|
|
|
|
SNOWFLAKE_HOST=127.0.0.1
|
|
SNOWFLAKE_PORT=7002
|
|
|
|
APPLY_WINDOWMANAGER_OFFSET=False
|
|
|
|
ALLOW_FORCESTART_SNOW=False
|
|
ALLOW_FORCESTART_TUSK=True
|
|
|
|
MATCHMAKING_TIMEOUT=30
|