mirror of
https://github.com/solero/wand.git
synced 2024-11-25 06:57:21 +00:00
.env
This commit is contained in:
parent
8c372cd74c
commit
19c09d7176
115
.env
Normal file
115
.env
Normal file
@ -0,0 +1,115 @@
|
||||
##############################################
|
||||
# Database
|
||||
##############################################
|
||||
#
|
||||
# POSTGRES_USER
|
||||
# -------------
|
||||
# The name for the root database account and
|
||||
# also the name for the database itself.
|
||||
#
|
||||
# POSTGRES_PASSWORD
|
||||
# -----------------
|
||||
# The password for the postgres database. It
|
||||
# is reccomended that you change this to
|
||||
# something secure!
|
||||
##############################################
|
||||
|
||||
POSTGRES_USER=postgres
|
||||
POSTGRES_PASSWORD=postgres
|
||||
|
||||
##############################################
|
||||
# Web
|
||||
##############################################
|
||||
#
|
||||
# WEB_PORT
|
||||
# --------
|
||||
# The port that the nginx container will
|
||||
# listen on. It is fine to leave this so long
|
||||
# as you do not have a web server running
|
||||
# already.
|
||||
#
|
||||
# WEB_HOSTNAME
|
||||
# ------------
|
||||
# The hostname you intend to serve web traffic
|
||||
# through. For example `clubpenguin.com`.
|
||||
#
|
||||
# WEB_LEGACY_PLAY
|
||||
# ---------------
|
||||
# The URL at which clients can access your
|
||||
# legacy play page from. Ideally this is
|
||||
# accessed via a subdomain like
|
||||
# `play.clubpenguin.com` but it can also be on
|
||||
# your root domain with a path like
|
||||
# `http://clubpenguin.com/play`.
|
||||
#
|
||||
# WEB_LEGACY_MEDIA
|
||||
# ----------------
|
||||
# The URL at which clients can access your
|
||||
# media server from. Ideally this is accessed
|
||||
# via a subdomain like `media.clubpenguin.com`
|
||||
# but it can also be on your root domain with
|
||||
# a path like `http://clubpenguin.com/media`.
|
||||
#
|
||||
# WEB_VANILLA_PLAY
|
||||
# ----------------
|
||||
# The URL at which clients can access your
|
||||
# vanilla play page from.
|
||||
#
|
||||
# WEB_VANILLA_MEDIA
|
||||
# -----------------
|
||||
# The URL at which clients can access your
|
||||
# vanilla media server from.
|
||||
#
|
||||
# WEB_RECAPTCHA_SITE
|
||||
# ------------------
|
||||
# Google reCAPTCHA v3 site key.
|
||||
#
|
||||
# Leave blank to disable reCAPTCHA.
|
||||
#
|
||||
# WEB_RECAPTCHA_SECRET
|
||||
# --------------------
|
||||
# Google reCAPTCHA v3 secret key.
|
||||
#
|
||||
# WEB_SENDGRID_KEY
|
||||
# ----------------
|
||||
# Sendgrid API key used for player activation.
|
||||
#
|
||||
# Leave blank to disable activation and have
|
||||
# players be activated immediately upon
|
||||
# registration.
|
||||
##############################################
|
||||
|
||||
WEB_PORT=80
|
||||
WEB_HOSTNAME=localhost
|
||||
|
||||
WEB_LEGACY_PLAY=http://old.localhost
|
||||
WEB_LEGACY_MEDIA=http://legacy.localhost
|
||||
|
||||
WEB_VANILLA_PLAY=http://play.localhost
|
||||
WEB_VANILLA_MEDIA=http://media.localhost
|
||||
|
||||
WEB_RECAPTCHA_SITE=
|
||||
WEB_RECAPTCHA_SECRET=
|
||||
|
||||
WEB_SENDGRID_KEY=
|
||||
|
||||
##############################################
|
||||
# Game
|
||||
##############################################
|
||||
#
|
||||
# GAME_ADDRESS
|
||||
# ------------
|
||||
# This is where clients can connect to your
|
||||
# game server. If this is a localhost setup,
|
||||
# it can stay default. Otherwise, it should be
|
||||
# the external IP of the host machine this
|
||||
# instance is running on.
|
||||
#
|
||||
# GAME_LOGIN_PORT
|
||||
# ---------------
|
||||
# The login server port. Usually fine to leave
|
||||
# this.
|
||||
##############################################
|
||||
|
||||
GAME_ADDRESS=127.0.0.1
|
||||
GAME_LOGIN_PORT=6112
|
Loading…
Reference in New Issue
Block a user