mirror of
https://github.com/solero/wand.git
synced 2024-11-28 00:17:22 +00:00
116 lines
2.8 KiB
Bash
116 lines
2.8 KiB
Bash
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##############################################
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# Database
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##############################################
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#
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# POSTGRES_USER
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# -------------
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# The name for the root database account and
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# also the name for the database itself.
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#
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# POSTGRES_PASSWORD
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# -----------------
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# The password for the postgres database. It
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# is reccomended that you change this to
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# something secure!
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##############################################
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POSTGRES_USER=postgres
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POSTGRES_PASSWORD=postgres
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##############################################
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# Web
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##############################################
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#
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# WEB_PORT
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# --------
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# The port that the nginx container will
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# listen on. It is fine to leave this so long
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# as you do not have a web server running
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# already.
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#
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# WEB_HOSTNAME
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# ------------
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# The hostname you intend to serve web traffic
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# through. For example `clubpenguin.com`.
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#
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# WEB_LEGACY_PLAY
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# ---------------
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# The URL at which clients can access your
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# legacy play page from. Ideally this is
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# accessed via a subdomain like
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# `play.clubpenguin.com` but it can also be on
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# your root domain with a path like
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# `http://clubpenguin.com/play`.
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#
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# WEB_LEGACY_MEDIA
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# ----------------
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# The URL at which clients can access your
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# media server from. Ideally this is accessed
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# via a subdomain like `media.clubpenguin.com`
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# but it can also be on your root domain with
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# a path like `http://clubpenguin.com/media`.
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#
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# WEB_VANILLA_PLAY
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# ----------------
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# The URL at which clients can access your
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# vanilla play page from.
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#
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# WEB_VANILLA_MEDIA
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# -----------------
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# The URL at which clients can access your
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# vanilla media server from.
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#
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# WEB_RECAPTCHA_SITE
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# ------------------
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# Google reCAPTCHA v3 site key.
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#
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# Leave blank to disable reCAPTCHA.
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#
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# WEB_RECAPTCHA_SECRET
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# --------------------
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# Google reCAPTCHA v3 secret key.
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#
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# WEB_SENDGRID_KEY
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# ----------------
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# Sendgrid API key used for player activation.
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#
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# Leave blank to disable activation and have
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# players be activated immediately upon
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# registration.
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##############################################
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WEB_PORT=80
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WEB_HOSTNAME=localhost
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WEB_LEGACY_PLAY=http://old.localhost
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WEB_LEGACY_MEDIA=http://legacy.localhost
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WEB_VANILLA_PLAY=http://play.localhost
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WEB_VANILLA_MEDIA=http://media.localhost
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WEB_RECAPTCHA_SITE=
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WEB_RECAPTCHA_SECRET=
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WEB_SENDGRID_KEY=
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##############################################
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# Game
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##############################################
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#
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# GAME_ADDRESS
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# ------------
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# This is where clients can connect to your
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# game server. If this is a localhost setup,
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# it can stay default. Otherwise, it should be
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# the external IP of the host machine this
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# instance is running on.
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#
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# GAME_LOGIN_PORT
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# ---------------
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# The login server port. Usually fine to leave
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# this.
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##############################################
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GAME_ADDRESS=127.0.0.1
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GAME_LOGIN_PORT=6112
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