Add compile option to disable fetching of player dependencies

This commit is contained in:
Samantaz Fox 2022-02-07 22:45:08 +01:00
parent 170e754998
commit f73aef33f0
No known key found for this signature in database
GPG Key ID: F42821059186176E
2 changed files with 13 additions and 10 deletions

View File

@ -62,7 +62,8 @@ test:
crystal spec
verify:
crystal build src/invidious.cr --no-codegen --progress --stats --error-trace
crystal build src/invidious.cr -Ddont_fetch_videojs \
--no-codegen --progress --stats --error-trace
# -----------------------

View File

@ -114,16 +114,18 @@ LOGGER = Invidious::LogHandler.new(OUTPUT, CONFIG.log_level)
# Check table integrity
Invidious::Database.check_integrity(CONFIG)
# Resolve player dependencies. This is done at compile time.
#
# Running the script by itself would show some colorful feedback while this doesn't.
# Perhaps we should just move the script to runtime in order to get that feedback?
{% unless flag?(:dont_fetch_videojs) %}
# Resolve player dependencies. This is done at compile time.
#
# Running the script by itself would show some colorful feedback while this doesn't.
# Perhaps we should just move the script to runtime in order to get that feedback?
{% puts "\nChecking player dependencies...\n" %}
{% if flag?(:minified_player_dependencies) %}
{% puts "\nChecking player dependencies...\n" %}
{% if flag?(:minified_player_dependencies) %}
{% puts run("../scripts/fetch-player-dependencies.cr", "--minified").stringify %}
{% else %}
{% else %}
{% puts run("../scripts/fetch-player-dependencies.cr").stringify %}
{% end %}
{% end %}
# Start jobs