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97 lines
4.0 KiB
Python
97 lines
4.0 KiB
Python
from Houdini.Data import db, BaseCrumbsCollection
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from Houdini.Data.Penguin import PenguinIgloo, PenguinLocation, PenguinFurniture
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class Flooring(db.Model):
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__tablename__ = 'flooring'
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ID = db.Column(db.Integer, primary_key=True)
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Name = db.Column(db.String(50))
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Cost = db.Column(db.Integer, nullable=False, server_default=db.text("0"))
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Patched = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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class Furniture(db.Model):
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__tablename__ = 'furniture'
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ID = db.Column(db.Integer, primary_key=True)
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Name = db.Column(db.String(50), nullable=False)
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Type = db.Column(db.SmallInteger, nullable=False, server_default=db.text("1"))
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Sort = db.Column(db.SmallInteger, nullable=False, server_default=db.text("1"))
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Cost = db.Column(db.Integer, nullable=False, server_default=db.text("0"))
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Member = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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Patched = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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Bait = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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MaxQuantity = db.Column(db.SmallInteger, nullable=False, server_default=db.text("100"))
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class Igloo(db.Model):
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__tablename__ = 'igloo'
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ID = db.Column(db.Integer, primary_key=True)
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Name = db.Column(db.String(50), nullable=False)
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Cost = db.Column(db.SmallInteger, nullable=False, server_default=db.text("0"))
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Patched = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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class IglooFurniture(db.Model):
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__tablename__ = 'igloo_furniture'
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IglooID = db.Column(db.ForeignKey('penguin_igloo_room.ID', ondelete='CASCADE', onupdate='CASCADE'),
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primary_key=True, nullable=False, index=True)
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FurnitureID = db.Column(db.ForeignKey('furniture.ID', ondelete='CASCADE', onupdate='CASCADE'), primary_key=True,
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nullable=False)
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X = db.Column(db.SmallInteger, primary_key=True, nullable=False, server_default=db.text("0"))
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Y = db.Column(db.SmallInteger, primary_key=True, nullable=False, server_default=db.text("0"))
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Frame = db.Column(db.SmallInteger, primary_key=True, nullable=False, server_default=db.text("0"))
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Rotation = db.Column(db.SmallInteger, primary_key=True, nullable=False, server_default=db.text("0"))
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class IglooLike(db.Model):
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__tablename__ = 'igloo_like'
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IglooID = db.Column(db.ForeignKey('penguin_igloo_room.ID', ondelete='CASCADE', onupdate='CASCADE'),
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primary_key=True, nullable=False)
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OwnerID = db.Column(db.ForeignKey('penguin.ID', ondelete='CASCADE', onupdate='CASCADE'), primary_key=True,
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nullable=False)
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PlayerID = db.Column(db.ForeignKey('penguin.ID', ondelete='CASCADE', onupdate='CASCADE'), primary_key=True,
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nullable=False)
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Count = db.Column(db.SmallInteger, nullable=False)
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Date = db.Column(db.Date, nullable=False, server_default=db.text("now()"))
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class Location(db.Model):
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__tablename__ = 'location'
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ID = db.Column(db.Integer, primary_key=True)
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Name = db.Column(db.String(50), nullable=False)
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Cost = db.Column(db.Integer, nullable=False, server_default=db.text("0"))
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Patched = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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class IglooCrumbsCollection(BaseCrumbsCollection):
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def __init__(self, inventory_id=None):
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super().__init__(model=Igloo, key='ID', inventory_model=PenguinIgloo,
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inventory_id=inventory_id)
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class LocationCrumbsCollection(BaseCrumbsCollection):
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def __init__(self, inventory_id=None):
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super().__init__(model=Location, key='ID', inventory_model=PenguinLocation,
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inventory_id=inventory_id)
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class FurnitureCrumbsCollection(BaseCrumbsCollection):
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def __init__(self, inventory_id=None):
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super().__init__(model=Furniture, key='ID', inventory_model=PenguinFurniture,
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inventory_id=inventory_id)
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class FlooringCrumbsCollection(BaseCrumbsCollection):
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def __init__(self):
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super().__init__(model=Flooring, key='ID')
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