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Initial commit of Houdini docs
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20
docs/Makefile
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docs/Makefile
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# Minimal makefile for Sphinx documentation
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#
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# You can set these variables from the command line, and also
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# from the environment for the first two.
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SPHINXOPTS ?=
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SPHINXBUILD ?= sphinx-build
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SOURCEDIR = source
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BUILDDIR = build
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# Put it first so that "make" without argument is like "make help".
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help:
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@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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.PHONY: help Makefile
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# Catch-all target: route all unknown targets to Sphinx using the new
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# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
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%: Makefile
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@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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docs/make.bat
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docs/make.bat
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@ECHO OFF
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pushd %~dp0
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REM Command file for Sphinx documentation
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if "%SPHINXBUILD%" == "" (
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set SPHINXBUILD=sphinx-build
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)
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set SOURCEDIR=source
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set BUILDDIR=build
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if "%1" == "" goto help
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%SPHINXBUILD% >NUL 2>NUL
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if errorlevel 9009 (
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echo.
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echo.The 'sphinx-build' command was not found. Make sure you have Sphinx
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echo.installed, then set the SPHINXBUILD environment variable to point
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echo.to the full path of the 'sphinx-build' executable. Alternatively you
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echo.may add the Sphinx directory to PATH.
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echo.
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echo.If you don't have Sphinx installed, grab it from
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echo.http://sphinx-doc.org/
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exit /b 1
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)
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%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
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goto end
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:help
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%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
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:end
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popd
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docs/source/conf.py
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docs/source/conf.py
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# Configuration file for the Sphinx documentation builder.
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#
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# This file only contains a selection of the most common options. For a full
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# list see the documentation:
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# https://www.sphinx-doc.org/en/master/usage/configuration.html
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# -- Path setup --------------------------------------------------------------
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# If extensions (or modules to document with autodoc) are in another directory,
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# add these directories to sys.path here. If the directory is relative to the
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# documentation root, use os.path.abspath to make it absolute, like shown here.
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#
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# import os
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# import sys
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# sys.path.insert(0, os.path.abspath('.'))
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# -- Project information -----------------------------------------------------
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project = 'Houdini'
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copyright = '2019, Ben'
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author = 'Ben'
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# -- General configuration ---------------------------------------------------
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# Add any Sphinx extension module names here, as strings. They can be
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# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
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# ones.
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extensions = [
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]
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# Add any paths that contain templates here, relative to this directory.
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templates_path = ['_templates']
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# List of patterns, relative to source directory, that match files and
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# directories to ignore when looking for source files.
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# This pattern also affects html_static_path and html_extra_path.
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exclude_patterns = []
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# -- Options for HTML output -------------------------------------------------
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# The theme to use for HTML and HTML Help pages. See the documentation for
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# a list of builtin themes.
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#
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html_theme = 'alabaster'
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# Add any paths that contain custom static files (such as style sheets) here,
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# relative to this directory. They are copied after the builtin static files,
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# so a file named "default.css" will overwrite the builtin "default.css".
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html_static_path = ['_static']
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docs/source/index.rst
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docs/source/index.rst
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Welcome to Houdini's documentation!
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===================================
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.. toctree::
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:maxdepth: 2
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:caption: Contents:
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intro/getting-started
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plugins/introduction
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Indices and tables
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==================
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* :ref:`genindex`
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* :ref:`modindex`
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* :ref:`search`
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docs/source/intro/getting-started.md
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docs/source/intro/getting-started.md
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# Getting started with Houdini
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Houdini can be installed like any other Python program:
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```py
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git clone https://github.com/solero/houdini-asyncio
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cd houdini-asyncio
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pip install -r requirements.txt
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python bootstrap.py login
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```
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This page is a WIP!
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# Plugins: An introduction
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Plugins provide a neat way to extend Houdini's functionality. Here is an example!
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```python
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from houdini import handlers
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from houdini import handlers
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from houdini.handlers import XTPacket
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from houdini.handlers import XTPacket
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from houdini import permissions
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from houdini import permissions
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class Example(IPlugin):
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class Example(IPlugin):
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author = "Ben"
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author = "Ben"
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description = "Example plugin for developers"
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description = "Example plugin for developers"
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@permissions.has('houdini.ping')
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@permissions.has('houdini.ping')
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async def ping(self, p):
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async def ping(self, p):
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await p.send_xt('cprompt', 'Pong')
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await p.send_xt('cprompt', 'Pong')
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@commands.command('ac')
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async def add_coins(self, p, amount: int = 100):
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await p.add_coins(amount, stay=True)
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```
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This page is a WIP!
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