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Cache quest settings and quest status data
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@ -7,8 +7,18 @@ from houdini.data.quest import Quest, QuestAwardItem, QuestAwardFurniture, Quest
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from houdini.data.quest import PenguinQuestTask
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from houdini.data.quest import PenguinQuestTask
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import ujson
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import ujson
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from aiocache import cached
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def get_status_key(_, p):
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return 'quest.status.{}'.format(p.data.id)
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def get_settings_key(_, p):
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return 'quest.settings.{}'.format(p.room.id)
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@cached(alias='default', key_builder=get_status_key)
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async def get_player_quest_status(p):
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async def get_player_quest_status(p):
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query = Quest.load(tasks=QuestTask,
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query = Quest.load(tasks=QuestTask,
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items=QuestAwardItem,
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items=QuestAwardItem,
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@ -54,6 +64,7 @@ AwardTypes = {
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}
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}
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@cached(alias='default', key_builder=get_settings_key)
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async def get_quest_settings(p):
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async def get_quest_settings(p):
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query = Quest.load(items=QuestAwardItem,
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query = Quest.load(items=QuestAwardItem,
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furniture=QuestAwardFurniture,
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furniture=QuestAwardFurniture,
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@ -117,6 +128,8 @@ async def load_active_quests(p):
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@handlers.handler(XTPacket('j', 'js'), after=handle_join_server)
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@handlers.handler(XTPacket('j', 'js'), after=handle_join_server)
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@handlers.allow_once
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@handlers.allow_once
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async def handle_quest_join_server(p):
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async def handle_quest_join_server(p):
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await p.server.cache.delete('quest.status.{}'.format(p.data.id))
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await load_active_quests(p)
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await load_active_quests(p)
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await p.send_xt('nxquestsettings', await get_quest_settings(p))
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await p.send_xt('nxquestsettings', await get_quest_settings(p))
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await p.send_xt('nxquestdata', await get_player_quest_status(p))
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await p.send_xt('nxquestdata', await get_player_quest_status(p))
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@ -128,6 +141,8 @@ async def handle_quest_join_room(p):
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for quest in p.active_quests:
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for quest in p.active_quests:
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for task in quest.tasks:
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for task in quest.tasks:
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if task.id in quest.in_progress and task.room_id == p.room.id:
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if task.id in quest.in_progress and task.room_id == p.room.id:
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await p.server.cache.delete('quest.status.{}'.format(p.data.id))
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await PenguinQuestTask.update.values(complete=True)\
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await PenguinQuestTask.update.values(complete=True)\
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.where((PenguinQuestTask.task_id == task.id) &
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.where((PenguinQuestTask.task_id == task.id) &
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(PenguinQuestTask.penguin_id == p.data.id)).gino.status()
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(PenguinQuestTask.penguin_id == p.data.id)).gino.status()
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@ -137,6 +152,8 @@ async def handle_quest_join_room(p):
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@handlers.handler(XTPacket('nx', 'nxquestaward'))
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@handlers.handler(XTPacket('nx', 'nxquestaward'))
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async def handle_quest_award(p, quest_id: int):
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async def handle_quest_award(p, quest_id: int):
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await p.server.cache.delete('quest.status.{}'.format(p.data.id))
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quest = await Quest.load(items=QuestAwardItem,
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quest = await Quest.load(items=QuestAwardItem,
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furniture=QuestAwardFurniture,
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furniture=QuestAwardFurniture,
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pet=QuestAwardPuffleItem).where(Quest.id == quest_id).gino.first()
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pet=QuestAwardPuffleItem).where(Quest.id == quest_id).gino.first()
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@ -152,6 +169,8 @@ async def handle_quest_award(p, quest_id: int):
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@handlers.handler(XTPacket('nx', 'nxquestactivate'))
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@handlers.handler(XTPacket('nx', 'nxquestactivate'))
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@handlers.allow_once
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@handlers.allow_once
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async def handle_quest_activate(p):
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async def handle_quest_activate(p):
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await p.server.cache.delete('quest.status.{}'.format(p.data.id))
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await init_all_quests(p)
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await init_all_quests(p)
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await p.send_xt('nxquestdata', await get_player_quest_status(p))
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await p.send_xt('nxquestdata', await get_player_quest_status(p))
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