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Update player.py
- Handler for getPlayerInfoById done. - uses nickname instead of username (in comparison to the original Houdini)
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@ -1,8 +1,27 @@
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from houdini import handlers
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from houdini import handlers
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from houdini.handlers import XTPacket
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from houdini.handlers import XTPacket
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async def get_player_info_by_id(p, id):
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if id in p.server.penguins_by_id:
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player = p.server.penguins_by_id[id]
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player_tuple = (player.data.nickname, player.data.id, player.data.nickname)
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else:
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player_tuple = await p.data.select('nickname', 'id', 'nickname').where(p.data.id == id).gino.first()
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if player_tuple is not None:
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player_data = [str(player_detail) for player_detail in player_tuple]
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return "|".join(player_data)
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return str()
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@handlers.handler(XTPacket('u', 'h'))
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@handlers.handler(XTPacket('u', 'h'))
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@handlers.cooldown(59)
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@handlers.cooldown(59)
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async def handle_heartbeat(p):
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async def handle_heartbeat(p):
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await p.send_xt('h')
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await p.send_xt('h')
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@handlers.handler(XTPacket('u', 'pbi'))
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async def handle_get_player_info_by_id(p, penguin_id: int):
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await p.send_xt('pbi', await get_player_info_by_id(p, penguin_id))
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