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Only try to remove igloo from map if player has joined world
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@ -373,6 +373,7 @@ async def handle_add_igloo_map(p):
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@handlers.disconnected
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@handlers.disconnected
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@handlers.player_attribute(joined_world=True)
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async def handle_remove_igloo_map(p):
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async def handle_remove_igloo_map(p):
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if p.id in p.server.open_igloos_by_penguin_id:
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if p.id in p.server.open_igloos_by_penguin_id:
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del p.server.open_igloos_by_penguin_id[p.id]
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del p.server.open_igloos_by_penguin_id[p.id]
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