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	Only try to remove igloo from map if player has joined world
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		| @@ -373,6 +373,7 @@ async def handle_add_igloo_map(p): | |||||||
|  |  | ||||||
|  |  | ||||||
| @handlers.disconnected | @handlers.disconnected | ||||||
|  | @handlers.player_attribute(joined_world=True) | ||||||
| async def handle_remove_igloo_map(p): | async def handle_remove_igloo_map(p): | ||||||
|     if p.id in p.server.open_igloos_by_penguin_id: |     if p.id in p.server.open_igloos_by_penguin_id: | ||||||
|         del p.server.open_igloos_by_penguin_id[p.id] |         del p.server.open_igloos_by_penguin_id[p.id] | ||||||
|   | |||||||
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