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Check joined_world=True
on handle_stop_walking
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@ -445,6 +445,7 @@ async def handle_wear_puffle(p, item_id: int):
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@handlers.disconnected
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@handlers.disconnected
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@handlers.player_attribute(client_type=ClientType.Legacy)
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@handlers.player_attribute(client_type=ClientType.Legacy)
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@handlers.player_attribute(joined_world=True)
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async def handle_stop_walking(p):
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async def handle_stop_walking(p):
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if p.walking:
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if p.walking:
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await p.update(hand=None, walking=None).apply()
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await p.update(hand=None, walking=None).apply()
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