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Correct check for if the furniture is already in the players inventory.
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@ -265,7 +265,7 @@ async def handle_buy_furniture(p, furniture: Furniture):
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if furniture is None:
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if furniture is None:
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return await p.send_error(402)
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return await p.send_error(402)
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if furniture.id in p.igloos:
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if furniture.id in p.furniture:
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return await p.send_error(400)
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return await p.send_error(400)
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if p.coins < furniture.cost:
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if p.coins < furniture.cost:
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