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Add support for innocent items
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@ -7,6 +7,7 @@ from houdini.data.redemption import RedemptionCode, RedemptionAwardCard, Redempt
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RedemptionAwardFurniture, RedemptionAwardIgloo, RedemptionAwardItem, RedemptionAwardLocation,\
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RedemptionAwardFurniture, RedemptionAwardIgloo, RedemptionAwardItem, RedemptionAwardLocation,\
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RedemptionAwardPuffle, RedemptionAwardPuffleItem, PenguinRedemptionBook, PenguinRedemptionCode
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RedemptionAwardPuffle, RedemptionAwardPuffleItem, PenguinRedemptionBook, PenguinRedemptionCode
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import random
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from datetime import datetime
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from datetime import datetime
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@ -69,10 +70,42 @@ async def handle_code(p, redemption_code: str):
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return await p.send_xt('rsc', 'treasurebook', 3, owned_ids, num_redeemed_codes)
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return await p.send_xt('rsc', 'treasurebook', 3, owned_ids, num_redeemed_codes)
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if code.type == 'INNOCENT':
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if code.type == 'INNOCENT':
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innocent_items = [item.id for item in p.server.items.values() if item.id in p.inventory and item.innocent]
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all_innocent_items = [item.id for item in p.server.items.values() if item.id in p.inventory and item.innocent]
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innocent_furniture = [item.id for item in p.server.furniture.values() if item.id in p.furniture and item.innocent]
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all_innocent_furniture = [item.id for item in p.server.furniture.values() if item.id in p.furniture and item.innocent]
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innocent_items = innocent_items + innocent_furniture
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innocent_redeemed = all_innocent_items + all_innocent_furniture
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await p.send_xt('rsc', code.type, '', code.coins)
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innocent_furniture = ['f' + str(item.id) for item in p.server.furniture.values() if item.innocent]
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innocent_clothing = [str(item.id) for item in p.server.items.values() if item.innocent]
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innocent_items = innocent_clothing + innocent_furniture
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awards = []
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while len(awards) < 3:
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if len(innocent_redeemed) >= len(innocent_items):
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choice = random.choice(innocent_furniture)
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if choice not in awards:
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p.add_furniture(int(choice[1:]), 1, False)
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awards.append(choice)
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else:
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choice = random.choice(innocent_items)
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if choice in innocent_clothing:
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if int(choice) not in innocent_redeemed and choice not in awards:
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p.add_inventory(int(choice), False)
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awards.append(choice)
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elif choice in innocent_furniture:
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if int(choice[1:]) not in innocent_redeemed and choice not in awards:
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p.add_furniture(int(choice[1:]), 1, False)
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awards.append(choice)
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redeemed = len(innocent_redeemed) + 3
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if redeemed == len(innocent_items):
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redeemed += 1
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p.add_igloo(53, False)
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awards.append("g53")
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if code.uses != -1:
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await PenguinRedemptionCode.create(penguin_id=p.id, code_id=code.id)
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await p.send_xt('rsc', 'INNOCENT', ','.join(map(str, awards)), redeemed, len(innocent_items))
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