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Game save state SQL
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b2b3d9c236
commit
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16
houdini.sql
16
houdini.sql
@ -1011,15 +1011,15 @@ COMMENT ON COLUMN track_like.track_id IS 'Liked track ID';
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COMMENT ON COLUMN track_like.penguin_id IS 'Liker penguin ID';
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COMMENT ON COLUMN track_like.date IS 'Timestamp of like';
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DROP TABLE IF EXISTS penguin_launch_game;
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CREATE TABLE penguin_launch_game (
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DROP TABLE IF EXISTS penguin_game_data;
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CREATE TABLE penguin_game_data (
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penguin_id INT NOT NULL,
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level SMALLINT NOT NULL DEFAULT 0,
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puffle_os SMALLINT NOT NULL DEFAULT 0,
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best_time SMALLINT NOT NULL DEFAULT 600,
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turbo BOOLEAN NOT NULL DEFAULT FALSE,
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PRIMARY KEY (penguin_id, level),
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CONSTRAINT penguin_launch_game_ibfk_1 FOREIGN KEY (penguin_id) REFERENCES penguin (id) ON DELETE RESTRICT ON UPDATE CASCADE
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room_id INT NOT NULL,
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index INT DEFAULT NULL,
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data TEXT DEFAULT '',
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PRIMARY KEY (penguin_id, room_id, index),
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CONSTRAINT penguin_game_data_ibfk_1 FOREIGN KEY (penguin_id) REFERENCES penguin (id) ON DELETE RESTRICT ON UPDATE CASCADE,
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CONSTRAINT penguin_game_data_ibfk_2 FOREIGN KEY (room_id) REFERENCES room (id) ON DELETE RESTRICT ON UPDATE CASCADE
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);
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DROP TABLE IF EXISTS ignore_list;
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12
houdini/data/game.py
Normal file
12
houdini/data/game.py
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@ -0,0 +1,12 @@
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from houdini.data import db
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class PenguinGameData(db.Model):
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__tablename__ = 'penguin_game_data'
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penguin_id = db.Column(db.ForeignKey('penguin.id', ondelete='RESTRICT', onupdate='CASCADE'), primary_key=True,
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nullable=False)
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room_id = db.Column(db.ForeignKey('room.id', ondelete='RESTRICT', onupdate='CASCADE'), primary_key=True,
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nullable=False, index=True)
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index = db.Column(db.Integer, primary_key=True, index=True)
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data = db.Column(db.Text, nullable=False, server_default=db.text("''"))
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