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Add status field penguin data attribute
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@ -421,6 +421,7 @@ CREATE TABLE penguin (
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rainbow_adoptability SMALLINT NOT NULL DEFAULT 0,
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rainbow_adoptability SMALLINT NOT NULL DEFAULT 0,
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has_dug BOOLEAN NOT NULL DEFAULT FALSE,
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has_dug BOOLEAN NOT NULL DEFAULT FALSE,
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nuggets SMALLINT NOT NULL DEFAULT 0,
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nuggets SMALLINT NOT NULL DEFAULT 0,
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status_field INT NOT NULL DEFAULT 0,
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timer_active BOOLEAN NOT NULL DEFAULT FALSE,
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timer_active BOOLEAN NOT NULL DEFAULT FALSE,
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timer_start TIME NOT NULL DEFAULT '00:00:00',
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timer_start TIME NOT NULL DEFAULT '00:00:00',
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timer_end TIME NOT NULL DEFAULT '23:59:59',
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timer_end TIME NOT NULL DEFAULT '23:59:59',
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@ -505,6 +506,7 @@ COMMENT ON COLUMN penguin.water_matches_won IS 'JitsuWater matces won';
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COMMENT ON COLUMN penguin.rainbow_adoptability IS 'Rainbow puffle adoptability status';
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COMMENT ON COLUMN penguin.rainbow_adoptability IS 'Rainbow puffle adoptability status';
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COMMENT ON COLUMN penguin.has_dug IS 'Puffle digging boolean';
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COMMENT ON COLUMN penguin.has_dug IS 'Puffle digging boolean';
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COMMENT ON COLUMN penguin.nuggets IS 'Golden puffle nuggets';
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COMMENT ON COLUMN penguin.nuggets IS 'Golden puffle nuggets';
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COMMENT ON COLUMN penguin.status_field IS 'New player status field';
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COMMENT ON COLUMN penguin.timer_active IS 'Is egg-timer active?';
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COMMENT ON COLUMN penguin.timer_active IS 'Is egg-timer active?';
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COMMENT ON COLUMN penguin.timer_start IS 'Egg-timer start time';
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COMMENT ON COLUMN penguin.timer_start IS 'Egg-timer start time';
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COMMENT ON COLUMN penguin.timer_end IS 'Egg-timer end time';
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COMMENT ON COLUMN penguin.timer_end IS 'Egg-timer end time';
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@ -9,6 +9,18 @@ import logging
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import copy
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import copy
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class StatusField(enum.IntEnum):
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OpenedIglooViewer = 1
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ActiveIglooLayoutOpenFlag = 2
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PuffleTreasureInfographic = 512
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PlayerOptInAbTestDayZero = 1024
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PlayerSwapPuffle = 2048
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MoreThanTenPufflesBackyardMessage = 4096
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VisitBackyardFirstTime = 8192
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HasWalkedPuffleFirstTime = 65536
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HasWalkedPuffleSecondTime = 131072
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class ConflictResolution(enum.Enum):
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class ConflictResolution(enum.Enum):
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Silent = 0
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Silent = 0
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Append = 1
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Append = 1
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@ -60,6 +60,7 @@ class Penguin(db.Model):
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rainbow_adoptability = db.Column(db.SmallInteger, nullable=False, server_default=db.text("0"))
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rainbow_adoptability = db.Column(db.SmallInteger, nullable=False, server_default=db.text("0"))
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has_dug = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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has_dug = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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nuggets = db.Column(db.SmallInteger, nullable=False, server_default=db.text("0"))
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nuggets = db.Column(db.SmallInteger, nullable=False, server_default=db.text("0"))
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status_field = db.Column(db.Integer, nullable=False, server_default=db.text("0"))
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timer_active = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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timer_active = db.Column(db.Boolean, nullable=False, server_default=db.text("false"))
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timer_start = db.Column(db.Time, nullable=False, server_default=db.text("'00:00:00'::time without time zone"))
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timer_start = db.Column(db.Time, nullable=False, server_default=db.text("'00:00:00'::time without time zone"))
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timer_end = db.Column(db.Time, nullable=False, server_default=db.text("'23:59:59'::time without time zone"))
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timer_end = db.Column(db.Time, nullable=False, server_default=db.text("'23:59:59'::time without time zone"))
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@ -26,10 +26,10 @@ async def handle_join_server(p, penguin_id: int, login_key: str, lang: str):
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penguin_standard_time = current_time * 1000
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penguin_standard_time = current_time * 1000
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server_time_offset = 7
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server_time_offset = 7
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await p.send_xt('lp', await p.string, p.data.coins, p.data.safe_chat, 1440,
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await p.send_xt('lp', await p.string, p.data.coins, int(p.data.safe_chat), 1440,
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penguin_standard_time, p.data.age, 0, p.data.minutes_played,
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penguin_standard_time, p.data.age, 0, p.data.minutes_played,
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"membership_days", server_time_offset, "has_opened_player_card",
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"membership_days", server_time_offset, int(p.data.opened_playercard),
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"map_category", "StatusField")
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p.data.map_category, p.data.status_field)
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spawn = random.choice(p.server.spawn_rooms)
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spawn = random.choice(p.server.spawn_rooms)
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await spawn.add_penguin(p)
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await spawn.add_penguin(p)
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