houdini/Houdini/Cooldown.py

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import enum
import time
class CooldownError(Exception):
"""Raised when packets are sent whilst a cooldown is active"""
pass
class BucketType(enum.Enum):
Default = 1
Penguin = 1
Server = 2
class _Cooldown:
__slots__ = ['rate', 'per', 'bucket_type', 'last',
'_window', '_tokens']
def __init__(self, per, rate, bucket_type):
self.per = float(per)
self.rate = int(rate)
self.bucket_type = bucket_type
self.last = 0.0
self._window = 0.0
self._tokens = self.rate
@property
def is_cooling(self):
current = time.time()
self.last = current
if self._tokens == self.rate:
self._window = current
if current > self._window + self.per:
self._tokens = self.rate
self._window = current
if self._tokens == 0:
return self.per - (current - self._window)
self._tokens -= 1
if self._tokens == 0:
self._window = current
def reset(self):
self._tokens = self.rate
self.last = 0.0
def copy(self):
return _Cooldown(self.per, self.rate, self.bucket_type)
class _CooldownMapping:
__slots__ = ['_cooldown', '_cache', 'callback']
def __init__(self, callback, cooldown_object):
self._cooldown = cooldown_object
self.callback = callback
self._cache = {}
def _get_bucket_key(self, p):
if self._cooldown.bucket_type == BucketType.Default:
return p
return p.server
def _verify_cache_integrity(self):
current = time.time()
self._cache = {cache_key: bucket for cache_key, bucket in
self._cache.items() if current < bucket.last + bucket.per}
def get_bucket(self, p):
self._verify_cache_integrity()
cache_key = self._get_bucket_key(p)
if cache_key not in self._cache:
bucket = self._cooldown.copy()
self._cache[cache_key] = bucket
else:
bucket = self._cache[cache_key]
return bucket