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				## Setup Client Files
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				The first step in this process is setting up your client files. You will need a Lego Universe 1.10.64 client before continuing. Note that a link to a client cannot be provided in this guide for legal reasons, but Google should be able to help you.
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				The first step in this process is setting up your client files. You will need a LEGO Universe 1.10.64 client before continuing. Note that a link to a client cannot be provided in this guide for legal reasons, but Google should be able to help you.
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				Once you've obtained a client, [make sure it is good by validating the checksum](verify-my-client.md).
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				Once you've obtained a client, [make sure it is good by validating the checksum](/verify-my-client.md).
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				## Unpack Client Files
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				@@ -62,24 +62,27 @@ Finally, right click your `server-resources` folder, and select 'Send to...' > '
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				## Getting Started with Google Cloud
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				Google makes it very easy to set up a server instance in the cloud. First, [sign up for an account with Google Cloud](https://cloud.google.com/). You should see this popup to let you know you've received $300 in trial credits:
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				Google makes it very easy to set up a server instance in the cloud.
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				1. First, [sign up for an account with Google Cloud](https://cloud.google.com/). You should see this popup to let you know you've received $300 in trial credits:
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				Then, you can access your cloud account from the [Google Cloud Console](https://console.cloud.google.com/). Google has a LOT of powerful tools and resources, but most of them are designed for larger businesses and not relevant to this guide, so don't get overwhelmed.
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				Click on the `Compute Engine` tab, and then click on the `Create Instance` button to create a new VM instance.
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				2. Then, you can access your cloud account from the [Google Cloud Console](https://console.cloud.google.com/). Google has a LOT of powerful tools and resources, but most of them are designed for larger businesses and not relevant to this guide, so don't get overwhelmed.
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				3. Click on the `Compute Engine` tab, and then click on the `Create Instance` button to create a new VM instance.
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				* Name it `darkflame-instance`.
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				* The default regon and zone are fine.
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				* Select the machine type. The default is a 2-core, 4GB memory machine, which is way overkill for what we want. Select the series N1, machine type `f1-micro`, which at time of writing is currently priced at $4.88/month or $0.01/hour. Even this is more than what you need for a DLU server but smaller instances aren't available.
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				* Scroll to the bottom and click Create.
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				    ---
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				Once the instance is ready, click it, then click SSH to connect to your instance. You will then see a browser window containing a terminal.
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				4. Name it `darkflame-instance`.
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				5. The default region and zone are fine.
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				6. Select the machine type. The default is a 2-core, 4GB memory machine, which is way overkill for what we want. Select the series N1, machine type `f1-micro`, which at time of writing is currently priced at $4.88/month or $0.01/hour. Even this is more than what you need for a DLU server but smaller instances aren't available.
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				7. Scroll to the bottom and click Create.
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				8. Once the instance is ready, click it, then click SSH to connect to your instance. You will then see a browser window containing a terminal.
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				Congratulations! What you've essentially done is reserve a tiny spot on Google's massive server farm, and created a Linux computer in it. We're going to build and install Darkflame Universe on here, and you and your friends will be able to connect and play the game.
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				@@ -144,53 +147,55 @@ Wait until the build process is complete. This will take a while. In the meantim
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				Next, we're going to upload the resources folder [we created earlier](#setup-resource-directory) to the proper location. In order to do this in a way that doesn't differ between computers, we're going to create a Google Cloud Storage bucket and upload the files to it.
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				* Click 'Google Cloud Platform' at the top to move to the Google Cloud homepage.
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				* Click 'Cloud Storage' on the left.
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				* Click 'Create Bucket' at the top.
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				* Pick a name that is easy to remember and easy to type. It needs to be GLOBALLY unique apparently.
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				* Stick with the defaults for region, storage class, access control, and protection.
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				1. Click 'Google Cloud Platform' at the top to move to the Google Cloud homepage.
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				2. Click 'Cloud Storage' on the left.
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				3. Click 'Create Bucket' at the top.
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				4. Pick a name that is easy to remember and easy to type. It needs to be GLOBALLY unique apparently.
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				5. Stick with the defaults for region, storage class, access control, and protection.
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				Now the bucket is created, you will see the details page for that bucket and a list of objects (i.e. files) in it.
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				    Now the bucket is created, you will see the details page for that bucket and a list of objects (i.e. files) in it.
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				Click 'Upload File', select your `server-resources` ZIP, and click upload. This process should take just a second.
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				6. Click 'Upload File', select your `server-resources` ZIP, and click upload. This process should take just a second.
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				## Configuring the Server's Firewall
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				Before we get started building the server, we need to configure the server's firewall. Follow these steps:
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				* Click 'Compute Engine' to move back to the Compute Engine homepage.
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				* Under Related Actions, click 'Set up Firewall rules'
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				* Click 'Create Firewall Rule' at the top.
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				1. Click 'Compute Engine' to move back to the Compute Engine homepage.
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				2. Under Related Actions, click 'Set up Firewall rules'
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				3. Click 'Create Firewall Rule' at the top.
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				We're going to create a set of Firewall rules that allow access to the server.
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				* Set the name to `darkflame-server`.
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				* Add `darkflame-server` to the list of target tags. We're going to assign this tag to our server later.
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				* Set the Source IPv4 ranges to `0.0.0.0/0`. This represents all IP addresses, meaning this rule will allow any incoming IP.
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				* Under Protocols and ports, check `TCP` and enter the string `1001, 2000, 2005, 3000-4000, 3306, 5000`. This will allow access to the auth server, master server, chat server, world servers, database, and account manager.
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				* Under Protocols and ports, check `UDP` and enter the string `1001, 2000, 2005, 3000-4000, 3306, 5000`.
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				1. Set the name to `darkflame-server`.
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				2. Add `darkflame-server` to the list of target tags. We're going to assign this tag to our server later.
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				3. Set the Source IPv4 ranges to `0.0.0.0/0`. This represents all IP addresses, meaning this rule will allow any incoming IP.
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				4. Under Protocols and ports, check `TCP` and enter the string `1001, 2000, 2005, 3000-4000, 3306, 5000`. This will allow access to the auth server, master server, chat server, world servers, database, and account manager.
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				5. Under Protocols and ports, check `UDP` and enter the string `1001, 2000, 2005, 3000-4000, 3306, 5000`.
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				Now lets assign these rules to the server.
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				* Move back to the home of your Google Cloud project (which currently contains your cloud instance).
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				1. Move back to the home of your Google Cloud project (which currently contains your cloud instance).
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				* Click 'Compute Engine'. You should see your `darkflame-instance` listed. Click on it.
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				2. Click 'Compute Engine'. You should see your `darkflame-instance` listed. Click on it.
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				    ---
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				* Click 'Edit' at the top.
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				3. Click 'Edit' at the top.
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				* Scroll down to 'Network tags' and enter `darkflame-server`.
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				4. Scroll down to 'Network tags' and enter `darkflame-server`.
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				* Scroll to the bottom and click 'Save'.
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				5. Scroll to the bottom and click 'Save'.
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				## Setup the Server
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				@@ -290,10 +295,10 @@ That's it! You're done! Your server is online. You can find your IP on the Cloud
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				Now that you are running a server, you should follow these steps:
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				* Go to your web browser, and navigate to `http://<IP-ADDRESS>:5000/dashboard`, where `<IP-ADDRESS>` is the IP address of your server.
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				* You will see a login. Enter the Mythran credentials you entered earlier.
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				* You will be redirected to the dashboard. Enter a number of keys to generate, and click `Generate`.
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				* You will see a list of CD keys. Give one of these keys to each player you want to join.
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				1. Go to your web browser, and navigate to `http://<IP-ADDRESS>:5000/dashboard`, where `<IP-ADDRESS>` is the IP address of your server.
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				2. You will see a login. Enter the Mythran credentials you entered earlier.
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				3. You will be redirected to the dashboard. Enter a number of keys to generate, and click `Generate`.
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				4. You will see a list of CD keys. Give one of these keys to each player you want to join.
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				To allow a player to join, give them one of these CD keys, and tell them to go to `http://<IP-ADDRESS>:5000/activate` and create an account.
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				@@ -303,7 +308,7 @@ Once they have an account, the player should be able to change their client's `b
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				## Updating Darkflame Universe
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				In the future, updates will be release to DarkflameServer that will include bug fixes and potentially even new features. To update the server, you can run the following commands, in order:
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				In the future, updates will be released to DarkflameServer that will include bug fixes and potentially even new features. To update the server, you can run the following commands, in order:
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				```
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				# Shut down the server.
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				@@ -324,22 +329,22 @@ Backing up your database is a good idea, as it will allow you to recover your da
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				1. Run the following command on your server, then enter your database password.
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				```bash
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				mysqldump -u darkflame darkflame --result-file=$HOME/dump.sql -p
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				```
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				    ```bash
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				    mysqldump -u darkflame darkflame --result-file=$HOME/dump.sql -p
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				    ```
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				2. The complete contents of your server's database will be output to the file `~/dump.sql`. This is including, but not limited to:
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				* Accounts, including usernames and (encrypted) passwords.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
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			 | 
			
				* Characters, including their inventory, stats, mission progress, and other data.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
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			 | 
			
				* Activity logs, including login and logout times for each player.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
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			 | 
			
				* Minigame leaderboards, including scores and times for each player.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
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				    * Accounts, including usernames and (encrypted) passwords.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    * Characters, including their inventory, stats, mission progress, and other data.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    * Activity logs, including login and logout times for each player.
 | 
			
		
		
	
		
			
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				    * Minigame leaderboards, including scores and times for each player.
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				3. To get the dump file off the server, run the following command. This will place the file on the Google Cloud Storage instance you created to upload the server-resources file.
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				```bash
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				gsutil cp dump.sql gs://BUCKETNAME/dump.sql
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				```
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				    ```bash
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				    gsutil cp dump.sql gs://BUCKETNAME/dump.sql
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				    ```
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				If the last step fails, see the [Google Cloud Setup Troubleshooting](google-cloud-troubleshooting.md) page.
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