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Use platform-appropriate temporary-file handling and function signatures when compiling the standalone tests with MSVC-compatible Clang.
217 lines
5.4 KiB
C
217 lines
5.4 KiB
C
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "test.h"
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#include "common/debug.h"
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#include "common/event.h"
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#include "common/filesystem.h"
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#include "common/random.h"
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#include "common/semaphore.h"
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#include "common/stringutils.h"
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#include "common/thread.h"
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#include "common/time.h"
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#include <stdatomic.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define TEST_WAIT_NS UINT64_C(1000000000)
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struct SignalState
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{
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LGEvent * event;
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};
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struct TimerState
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{
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LGEvent * event;
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atomic_uint calls;
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};
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struct SemaphoreState
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{
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LGSemaphore * semaphore;
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LGEvent * complete;
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};
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static int signalThread(void * opaque)
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{
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const struct SignalState * state = opaque;
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nsleep(UINT64_C(2000000));
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CHECK(lgSignalEvent(state->event));
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return 0;
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}
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static bool timerCallback(void * opaque)
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{
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struct TimerState * state = opaque;
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const unsigned int calls = atomic_fetch_add_explicit(
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&state->calls, 1, memory_order_relaxed) + 1;
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if (calls < 2)
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return true;
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CHECK(lgSignalEvent(state->event));
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return false;
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}
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static int semaphoreThread(void * opaque)
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{
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const struct SemaphoreState * state = opaque;
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CHECK(lgWaitSemaphore(state->semaphore));
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CHECK(lgSignalEvent(state->complete));
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return 0;
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}
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static void testEventWaits(void)
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{
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LGEvent * event = lgCreateEvent(true, 0);
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CHECK(event);
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const uint64_t timeoutStart = nanotime();
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CHECK(!lgWaitEventNS(event, UINT64_C(1000000)));
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CHECK(nanotime() >= timeoutStart);
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const struct SignalState state = { .event = event };
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LGThread * thread;
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CHECK(lgCreateThread("eventSignal", signalThread, (void *)&state, &thread));
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CHECK(lgWaitEventDeadline(event, nanotime() + TEST_WAIT_NS));
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CHECK(lgJoinThread(thread, NULL));
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CHECK(!lgWaitEvent(event, 0));
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lgFreeEvent(event);
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}
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static void testManualReset(void)
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{
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LGEvent * event = lgCreateEvent(false, 0);
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CHECK(event);
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CHECK(lgSignalEvent(event));
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CHECK(lgWaitEvent(event, 0));
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CHECK(lgWaitEvent(event, 0));
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CHECK(lgResetEvent(event));
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CHECK(!lgWaitEvent(event, 0));
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lgFreeEvent(event);
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}
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static void testTimer(void)
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{
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LGEvent * event = lgCreateEvent(true, 0);
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CHECK(event);
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struct TimerState state = { .event = event };
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atomic_init(&state.calls, 0);
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LGTimer * timer;
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CHECK(lgCreateTimer(1, timerCallback, &state, &timer));
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CHECK(lgWaitEventNS(event, TEST_WAIT_NS));
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lgTimerDestroy(timer);
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CHECK(atomic_load_explicit(&state.calls, memory_order_relaxed) == 2);
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lgFreeEvent(event);
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}
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static void testSemaphore(void)
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{
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LGSemaphore * semaphore = lgCreateSemaphore(0);
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LGEvent * complete = lgCreateEvent(true, 0);
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CHECK(semaphore);
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CHECK(complete);
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const struct SemaphoreState state =
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{
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.semaphore = semaphore,
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.complete = complete,
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};
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LGThread * thread;
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CHECK(lgCreateThread(
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"semaphore", semaphoreThread, (void *)&state, &thread));
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CHECK(!lgWaitEventNS(complete, UINT64_C(1000000)));
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CHECK(lgSignalSemaphore(semaphore));
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CHECK(lgWaitEventNS(complete, TEST_WAIT_NS));
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CHECK(lgJoinThread(thread, NULL));
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CHECK(lgSignalSemaphore(semaphore));
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CHECK(lgSignalSemaphore(semaphore));
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CHECK(lgWaitSemaphore(semaphore));
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CHECK(lgWaitSemaphore(semaphore));
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lgFreeEvent(complete);
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lgFreeSemaphore(semaphore);
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}
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static void testRandom(void)
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{
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uint8_t first [32] = { 0 };
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uint8_t second[32] = { 0 };
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CHECK(lgRandomBytes(first, sizeof(first)));
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CHECK(lgRandomBytes(second, sizeof(second)));
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CHECK(memcmp(first, second, sizeof(first)) != 0);
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}
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static void testFilesystem(void)
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{
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char * directory;
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char * file;
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CHECK(alloc_sprintf(&directory, "%s/filesystem-test", LG_TEST_TMP_DIR) > 0);
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CHECK(alloc_sprintf(&file, "%s/entry.txt", directory) > 0);
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lgDeleteFile(file);
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lgDeleteDirectory(directory);
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CHECK(lgPathType(directory) == LG_FILE_TYPE_MISSING);
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CHECK(lgCreateDirectory(directory));
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CHECK(lgCreateDirectory(directory));
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CHECK(lgPathType(directory) == LG_FILE_TYPE_DIRECTORY);
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FILE * stream = lgOpenFile(file, "wb");
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CHECK(stream);
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CHECK(fputs("Looking Glass", stream) >= 0);
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CHECK(fclose(stream) == 0);
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CHECK(lgPathType(file) == LG_FILE_TYPE_REGULAR);
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StringList entries = lgListDirectory(directory);
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bool found = false;
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CHECK(entries);
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for (unsigned int i = 0; i < stringlist_count(entries); ++i)
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if (!strcmp(stringlist_at(entries, i), "entry.txt"))
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found = true;
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CHECK(found);
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stringlist_free(&entries);
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CHECK(lgDeleteFile(file));
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CHECK(lgDeleteDirectory(directory));
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CHECK(lgPathType(directory) == LG_FILE_TYPE_MISSING);
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free(file);
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free(directory);
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}
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int main(void)
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{
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debug_init();
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lgTimeInit();
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testEventWaits();
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testManualReset();
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testTimer();
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testSemaphore();
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testRandom();
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testFilesystem();
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return 0;
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}
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