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shader
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[client] egl: implement frame damage display
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2021-07-18 10:41:50 +10:00 |
alert.c
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
alert.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
CMakeLists.txt
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[client] egl: implement frame damage display
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2021-07-18 10:41:50 +10:00 |
cursor.c
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
cursor.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
damage.c
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[client] egl: implement frame damage display
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2021-07-18 10:41:50 +10:00 |
damage.h
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[client] egl: implement frame damage display
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2021-07-18 10:41:50 +10:00 |
desktop.c
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
desktop.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
draw.c
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
draw.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
egl.c
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[client] egl: implement error reporting callback
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2021-07-18 13:54:16 +10:00 |
egldebug.c
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
egldebug.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
fps.c
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[client] egl: do not use damage when overlays are visible
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2021-07-18 10:41:50 +10:00 |
fps.h
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[client] egl: do not use damage when overlays are visible
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2021-07-18 10:41:50 +10:00 |
help.c
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[client] egl: do not use damage when overlays are visible
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2021-07-18 10:41:50 +10:00 |
help.h
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[client] egl: do not use damage when overlays are visible
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2021-07-18 10:41:50 +10:00 |
model.c
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[client] egl: use vertex array objects in model.c
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2021-07-18 11:58:47 +10:00 |
model.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
shader.c
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
shader.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
splash.c
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
splash.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |
texture.c
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[client] egl: use glCopyTexSubImage2D to copy when using DMA
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2021-07-18 10:34:21 +10:00 |
texture.h
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[all] normalize copyright on all source files
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2021-06-06 11:53:05 +10:00 |