mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-11-12 23:07:21 +00:00
Open the optional audio broker from a passive worker and move bounded playback and capture packets through a transport-neutral audio hub. Attach audio sources after transport initialization without making audio driver availability part of display transport readiness.
95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
/**
|
|
* Looking Glass
|
|
* Copyright © 2017-2026 The Looking Glass Authors
|
|
* https://looking-glass.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the Free
|
|
* Software Foundation; either version 2 of the License, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
|
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "transport/IAudioSource.h"
|
|
|
|
#include <memory>
|
|
|
|
struct LGAudioDeviceSnapshot
|
|
{
|
|
AudioEndpointStatus status;
|
|
bool open = false;
|
|
bool bound = false;
|
|
bool activeRequested = false;
|
|
bool deactivating = false;
|
|
uint64_t renderPackets = 0;
|
|
uint64_t renderBytes = 0;
|
|
uint64_t capturePackets = 0;
|
|
uint64_t captureBytes = 0;
|
|
uint64_t reconnects = 0;
|
|
uint32_t lastError = 0;
|
|
};
|
|
|
|
class ILGAudioDeviceEvents
|
|
{
|
|
public:
|
|
virtual ~ILGAudioDeviceEvents() = default;
|
|
|
|
virtual void LGAudioState(const AudioEndpointStatus& state) = 0;
|
|
virtual AudioResult LGAudioPlayback(const AudioPacket& packet,
|
|
const uint8_t * data, size_t size) = 0;
|
|
virtual void LGAudioCaptureReady() = 0;
|
|
};
|
|
|
|
class ILGAudioDevice
|
|
{
|
|
public:
|
|
virtual ~ILGAudioDevice() = default;
|
|
|
|
// Methods are thread-safe and nonblocking except Stop. Stop is a callback-
|
|
// quiescence barrier; after it returns no event callback can still run.
|
|
virtual bool Start(ILGAudioDeviceEvents& events) = 0;
|
|
virtual void Stop() = 0;
|
|
virtual LGAudioDeviceSnapshot Snapshot() const = 0;
|
|
virtual AudioResult SetActive(bool active) = 0;
|
|
virtual AudioResult SendCapture(const AudioPacket& packet,
|
|
const uint8_t * data, size_t size) = 0;
|
|
virtual AudioResult SetClockFeedback(
|
|
const AudioClockFeedback& feedback) = 0;
|
|
virtual void PlaybackReceiveReady() = 0;
|
|
};
|
|
|
|
class CLGAudioDevice final : public ILGAudioDevice
|
|
{
|
|
private:
|
|
class CState;
|
|
std::unique_ptr<CState> m_state;
|
|
|
|
public:
|
|
CLGAudioDevice();
|
|
~CLGAudioDevice();
|
|
|
|
CLGAudioDevice(const CLGAudioDevice&) = delete;
|
|
CLGAudioDevice& operator=(const CLGAudioDevice&) = delete;
|
|
|
|
bool Start(ILGAudioDeviceEvents& events) override;
|
|
void Stop() override;
|
|
|
|
LGAudioDeviceSnapshot Snapshot() const override;
|
|
AudioResult SetActive(bool active) override;
|
|
AudioResult SendCapture(const AudioPacket& packet,
|
|
const uint8_t * data, size_t size) override;
|
|
AudioResult SetClockFeedback(
|
|
const AudioClockFeedback& feedback) override;
|
|
void PlaybackReceiveReady() override;
|
|
};
|