Quantum 26df3579a3 [host] windows/delay: cast to LONGLONG instead of int
The type of the QuadPart member of the LARGE_INTEGER union is actually
LONGLONG, so we should cast to LONGLONG instead of int.
This avoids truncation should (ms * 10000.0f) exceed 2^31-1.
2021-07-21 12:29:29 +10:00

47 lines
1.4 KiB
C

/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "windows/delay.h"
#include "common/debug.h"
NTSYSCALLAPI NTSTATUS NTAPI NtDelayExecution(
_In_ BOOLEAN Alertable,
_In_opt_ PLARGE_INTEGER DelayInterval
);
NTSYSCALLAPI NTSTATUS NTAPI NtSetTimerResolution(
_In_ ULONG DesiredTime,
_In_ BOOLEAN SetResolution,
_Out_ PULONG ActualTime
);
void delayInit(void)
{
ULONG actualResolution;
NtSetTimerResolution(1, true, &actualResolution);
DEBUG_INFO("System timer resolution: %.1f μs", actualResolution / 10.0);
}
void delayExecution(float ms)
{
LARGE_INTEGER interval = { .QuadPart = -1 * (LONGLONG)(ms * 10000.0f) };
NtDelayExecution(FALSE, &interval);
}