mirror of
https://github.com/gnif/LookingGlass.git
synced 2026-11-12 14:57:20 +00:00
Advertise signed and floating-point 32-bit formats across mono, stereo, quad, surround, 5.1, and 7.1 at every supported rate. Carry sample encoding through the broker and LGMP protocol so integer and floating-point streams remain distinct. Expand packet, shared-memory, and ring capacity for eight-channel 32-bit audio.
188 lines
5.6 KiB
C++
188 lines
5.6 KiB
C++
/**
|
|
* Looking Glass
|
|
* Copyright © 2017-2026 The Looking Glass Authors
|
|
* https://looking-glass.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the Free
|
|
* Software Foundation; either version 2 of the License, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
|
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <stddef.h>
|
|
#include <stdint.h>
|
|
|
|
static constexpr uint32_t AUDIO_MAX_CHANNELS = 18;
|
|
static constexpr uint32_t AUDIO_STREAM_MAX_CHANNELS = 8;
|
|
static constexpr uint32_t AUDIO_MAX_FRAMES_PER_PACKET = 2048;
|
|
static constexpr uint32_t AUDIO_MAX_BYTES_PER_SAMPLE = 4;
|
|
static constexpr uint32_t AUDIO_MAX_PCM_BYTES =
|
|
AUDIO_MAX_FRAMES_PER_PACKET * AUDIO_STREAM_MAX_CHANNELS *
|
|
AUDIO_MAX_BYTES_PER_SAMPLE;
|
|
static constexpr uint32_t AUDIO_CHANNEL_POSITION_MASK = 0x0003ffffU;
|
|
|
|
enum AudioCapability : uint32_t
|
|
{
|
|
AUDIO_CAP_PLAYBACK = 1U << 0,
|
|
AUDIO_CAP_CAPTURE = 1U << 1,
|
|
AUDIO_CAP_CLOCK_FEEDBACK = 1U << 2,
|
|
};
|
|
|
|
enum AudioPacketFlag : uint32_t
|
|
{
|
|
AUDIO_PACKET_DISCONTINUITY = 1U << 0,
|
|
AUDIO_PACKET_SILENT = 1U << 1,
|
|
AUDIO_PACKET_CLOCK_VALID = 1U << 2,
|
|
AUDIO_PACKET_CLOCK_STABLE = 1U << 3,
|
|
};
|
|
|
|
enum AudioClockFlag : uint32_t
|
|
{
|
|
AUDIO_CLOCK_VALID = 1U << 0,
|
|
AUDIO_CLOCK_STABLE = 1U << 1,
|
|
AUDIO_CLOCK_DISCONTINUITY = 1U << 2,
|
|
};
|
|
|
|
enum class AudioSampleFormat : uint32_t
|
|
{
|
|
UNKNOWN = 0,
|
|
S16_LE = 1,
|
|
S24_LE = 2,
|
|
S32_LE = 3,
|
|
F32_LE = 4,
|
|
};
|
|
|
|
enum class AudioStreamState : uint32_t
|
|
{
|
|
UNAVAILABLE,
|
|
STOPPED,
|
|
ACQUIRED,
|
|
PAUSED,
|
|
RUNNING,
|
|
};
|
|
|
|
enum class AudioResult
|
|
{
|
|
ACCEPTED,
|
|
BUSY,
|
|
UNAVAILABLE,
|
|
STALE,
|
|
REJECTED,
|
|
FAILED,
|
|
};
|
|
|
|
struct AudioFormat
|
|
{
|
|
AudioSampleFormat sampleFormat = AudioSampleFormat::UNKNOWN;
|
|
uint32_t sampleRate = 0;
|
|
uint32_t channelMask = 0;
|
|
uint16_t channels = 0;
|
|
uint16_t containerBits = 0;
|
|
uint16_t validBits = 0;
|
|
uint16_t blockAlign = 0;
|
|
};
|
|
|
|
struct AudioStreamStatus
|
|
{
|
|
uint64_t generation = 0;
|
|
AudioStreamState state = AudioStreamState::UNAVAILABLE;
|
|
bool formatValid = false;
|
|
AudioFormat format;
|
|
};
|
|
|
|
struct AudioEndpointStatus
|
|
{
|
|
uint64_t generation = 1;
|
|
uint32_t capabilities = 0;
|
|
bool available = false;
|
|
bool active = false;
|
|
AudioStreamStatus playback;
|
|
AudioStreamStatus capture;
|
|
};
|
|
|
|
struct AudioPacket
|
|
{
|
|
uint64_t endpointGeneration = 0;
|
|
uint64_t streamGeneration = 0;
|
|
uint32_t flags = 0;
|
|
uint32_t frames = 0;
|
|
uint64_t position = 0;
|
|
int64_t timeNs = 0;
|
|
uint64_t rateQ32 = 0;
|
|
AudioFormat format;
|
|
};
|
|
|
|
struct AudioClockFeedback
|
|
{
|
|
uint64_t endpointGeneration = 0;
|
|
uint64_t playbackGeneration = 0;
|
|
uint64_t position = 0;
|
|
int64_t timeNs = 0;
|
|
uint64_t rateQ32 = 0;
|
|
uint64_t targetRateQ32 = 0;
|
|
uint32_t flags = 0;
|
|
};
|
|
|
|
class IAudioTarget
|
|
{
|
|
public:
|
|
virtual ~IAudioTarget() = default;
|
|
|
|
// Methods are thread-safe and nonblocking. Packet generations and format
|
|
// must exactly match the latest AudioState. A packet contains 1..2048
|
|
// frames and only the declared AudioPacketFlag bits. Non-silent payload
|
|
// size is frames * blockAlign; a silent packet has size zero and is
|
|
// expanded to zero PCM by the target. CLOCK_STABLE requires CLOCK_VALID;
|
|
// position, timeNs, and rateQ32 are meaningful only when CLOCK_VALID.
|
|
|
|
// Activation is asynchronous. AudioState reports when the local endpoint
|
|
// is actually bound. Deactivation restores the driver's local loopback.
|
|
// A new activation returns BUSY until a preceding deactivation has reached
|
|
// an inactive AudioState, preventing PCM from crossing owner handoffs.
|
|
virtual AudioResult SetAudioActive(bool active) = 0;
|
|
|
|
// ACCEPTED consumes a copied packet. BUSY consumes nothing, and the source
|
|
// retries the exact packet after CaptureReceiveReady.
|
|
virtual AudioResult SendCapture(const AudioPacket& packet,
|
|
const uint8_t * data, size_t size) = 0;
|
|
virtual AudioResult SetClockFeedback(
|
|
const AudioClockFeedback& feedback) = 0;
|
|
|
|
// The source calls this after SendPlayback returned BUSY and it can accept
|
|
// an exact retry of the retained playback packet.
|
|
virtual void PlaybackReceiveReady() = 0;
|
|
virtual void AudioFailed() = 0;
|
|
};
|
|
|
|
class IAudioSource
|
|
{
|
|
public:
|
|
virtual ~IAudioSource() = default;
|
|
|
|
// Methods are thread-safe and nonblocking except Stop. Start attaches the
|
|
// target. The source must wait for its initial AudioState callback before
|
|
// making target calls. Stop is a callback-quiescence barrier and leaves no
|
|
// work which can access target.
|
|
virtual bool Start(IAudioTarget& target) = 0;
|
|
virtual void Stop() = 0;
|
|
|
|
// All callbacks into a source are serialized. BUSY consumes neither the
|
|
// packet nor its borrowed payload; the hub retains and retries both after
|
|
// PlaybackReceiveReady.
|
|
virtual void AudioState(const AudioEndpointStatus& state) = 0;
|
|
virtual AudioResult SendPlayback(const AudioPacket& packet,
|
|
const uint8_t * data, size_t size) = 0;
|
|
virtual void CaptureReceiveReady() = 0;
|
|
};
|