Logo
Explore Help
Sign In
Mirrored_Repos/LookingGlass
1
0
Fork 0
You've already forked LookingGlass
mirror of https://github.com/gnif/LookingGlass.git synced 2025-10-18 13:28:09 +00:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
ef2da1902e0ea0df748cf5364fc492f94463c5f2
LookingGlass/client/renderers/EGL
History
Quantum 00eb26a34f [client] egl: do not use damage when overlays are visible
This allows the overlays to show up correctly.
2021-07-18 10:41:50 +10:00
..
shader
…
alert.c
…
alert.h
…
CMakeLists.txt
[client] imgui: added imgui to the client and OpenGL/EGL renderers
2021-07-17 21:09:51 +10:00
cursor.c
…
cursor.h
…
desktop.c
…
desktop.h
…
draw.c
…
draw.h
…
egl.c
[client] egl: do not use damage when overlays are visible
2021-07-18 10:41:50 +10:00
egldebug.c
…
egldebug.h
…
fps.c
[client] egl: do not use damage when overlays are visible
2021-07-18 10:41:50 +10:00
fps.h
[client] egl: do not use damage when overlays are visible
2021-07-18 10:41:50 +10:00
help.c
[client] egl: do not use damage when overlays are visible
2021-07-18 10:41:50 +10:00
help.h
[client] egl: do not use damage when overlays are visible
2021-07-18 10:41:50 +10:00
model.c
…
model.h
…
shader.c
…
shader.h
…
splash.c
…
splash.h
…
texture.c
[client] egl: use glCopyTexSubImage2D to copy when using DMA
2021-07-18 10:34:21 +10:00
texture.h
…
Powered by Gitea Version: 1.24.6 Page: 4214ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API