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LookingGlass/idd/LGIdd/transport/lgmp/CLGMPTransport.h
2026-08-14 02:30:30 +10:00

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2.8 KiB
C++

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "Atomic.h"
#include "transport/ITransport.h"
#include "transport/lgmp/CIVSHMEM.h"
#include "transport/lgmp/CLGMPControl.h"
#include "transport/lgmp/CLGMPFrameTransport.h"
#include "transport/lgmp/CLGMPHost.h"
#include "transport/lgmp/CLGMPInputTransport.h"
#include "transport/lgmp/CRecovery.h"
class CLGMPTransport final : public ITransport
{
private:
TransportInstance m_config;
// Keep this declaration order. Destruction must release frame and control
// allocations before the LGMP host and its IVSHMEM mapping are destroyed.
CIVSHMEM m_ivshmem;
CLGMPHost m_host;
CLGMPControl m_control;
CLGMPFrameTransport m_frames;
CLGMPInputTransport m_input;
CRecovery m_recovery;
std::atomic<bool> m_ready = false;
FrameCfg m_activeCfg;
FrameCfg m_pendingCfg;
bool m_hasActive = false;
bool m_hasPending = false;
public:
explicit CLGMPTransport(const TransportInstance& config);
~CLGMPTransport() override = default;
CLGMPTransport(const CLGMPTransport&) = delete;
CLGMPTransport& operator=(const CLGMPTransport&) = delete;
OpenResult Open() override;
bool Initialize() override;
bool Setup(size_t alignment) override;
ProcessResult Process(ITransportEvents& events) override;
void Stop() override;
void SyncRecovery() override;
void RecoveryStatus(const SourceKey& source,
uint64_t session, uint32_t serial, bool active,
Recovery state, uint32_t error) override;
const FrameProfile * Profiles(unsigned& count) const override;
CfgResult Probe(const FrameCfg& cfg) const override;
CfgResult Prepare(const FrameCfg& cfg) override;
void Commit() override;
void Abort() override;
std::shared_ptr<const FrameCaps> GetFrameCaps() const override;
DirectFrameBufferMemory GetDirectMemory() const override;
IFrameSink * FrameSink() override { return &m_frames; }
IControlSink * Control() override { return &m_control; }
IInputSource * Input() override { return &m_input; }
};