mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-12-23 14:03:40 +00:00
d44fc36fc4
For the moment, this just increases texture memory usage, but does not affect behavior. In a future commit, I will modify the shaders to not pack data across rows, in order to enable damage copies. |
||
---|---|---|
.. | ||
DXGI | ||
NVFBC | ||
CMakeLists.txt |