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00eb26a34f
This allows the overlays to show up correctly.
36 lines
1.3 KiB
C
36 lines
1.3 KiB
C
/**
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* Looking Glass
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* Copyright (C) 2017-2021 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#pragma once
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#include <stdbool.h>
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#include "interface/font.h"
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typedef struct EGL_FPS EGL_FPS;
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bool egl_fps_init(EGL_FPS ** fps, const LG_Font * font, LG_FontObj fontObj);
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void egl_fps_free(EGL_FPS ** fps);
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void egl_fps_set_display(EGL_FPS * fps, bool display);
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void egl_fps_set_font (EGL_FPS * fps, LG_Font * fontObj);
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void egl_fps_update(EGL_FPS * fps, const float avgUPS, const float avgFPS);
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bool egl_fps_render(EGL_FPS * fps, const float scaleX, const float scaleY);
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