mirror of
https://github.com/gnif/LookingGlass.git
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Introduce transport, frame, and control interfaces with an LGMP factory backend. Move LGMP and IVSHMEM implementation details under transport/lgmp and expose direct frame-buffer memory through a neutral capability.
496 lines
14 KiB
C++
496 lines
14 KiB
C++
/**
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* Looking Glass
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* Copyright © 2017-2026 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "display/CDisplayConfiguration.h"
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#include "CDebug.h"
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#include "util/CSRWLock.h"
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#include <d3d12.h>
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#include <iterator>
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#include <utility>
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static const UINT64 FRAME_BYTES_PER_PIXEL = 4;
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bool CDisplayConfiguration::AlignUp(
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UINT64 value, UINT64 alignment, UINT64& result)
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{
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if (!alignment || (alignment & (alignment - 1)))
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return false;
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const UINT64 mask = alignment - 1;
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result = (value + mask) & ~mask;
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return true;
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}
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bool CDisplayConfiguration::CalculateFrameSize(
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uint32_t width, uint32_t height, UINT64& frameSize)
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{
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frameSize = 0;
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if (!width || !height)
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return false;
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UINT64 pitch;
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if (!AlignUp((UINT64)width * FRAME_BYTES_PER_PIXEL,
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D3D12_TEXTURE_DATA_PITCH_ALIGNMENT, pitch))
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return false;
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frameSize = pitch * height;
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return true;
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}
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bool CDisplayConfiguration::GetResolutionMemoryRequirements(
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uint32_t width, uint32_t height, UINT64 alignment,
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const FrameMemoryLimits& limits, UINT64& frameSize, UINT64& requiredSize)
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{
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frameSize = 0;
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requiredSize = 0;
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if (!alignment || !limits.frameMemoryOffset || !limits.bufferCount ||
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!CalculateFrameSize(width, height, frameSize))
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return false;
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UINT64 frameAllocationSize;
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if (!AlignUp(frameSize + alignment, alignment, frameAllocationSize))
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return false;
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UINT64 frameMemoryStart;
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if (!AlignUp(limits.frameMemoryOffset, alignment, frameMemoryStart))
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return false;
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requiredSize = frameMemoryStart +
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frameAllocationSize * limits.bufferCount;
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return true;
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}
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uint32_t CDisplayConfiguration::RecommendedMemorySizeMiB(
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UINT64 requiredSize)
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{
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UINT64 sizeMiB = requiredSize / 1048576;
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if (requiredSize % 1048576)
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++sizeMiB;
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UINT64 result = 1;
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while (result < sizeMiB && result <= UINT32_MAX / 2)
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result <<= 1;
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return result < sizeMiB ? UINT32_MAX : (uint32_t)result;
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}
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#ifdef HAS_IDDCX_110
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static inline IDDCX_WIRE_BITS_PER_COMPONENT GetWireBitsPerComponent(bool hdr)
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{
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IDDCX_WIRE_BITS_PER_COMPONENT bits = {};
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// This describes the virtual monitor wire, not the swap-chain format.
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// HDR uses a 10-bpc PQ wire while CAN_PROCESS_FP16 requests the FP16/scRGB
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// source surface that Looking Glass converts for transport.
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bits.Rgb = IDDCX_BITS_PER_COMPONENT_8;
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if (hdr)
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bits.Rgb = (IDDCX_BITS_PER_COMPONENT)(bits.Rgb |
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IDDCX_BITS_PER_COMPONENT_10);
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bits.YCbCr444 = IDDCX_BITS_PER_COMPONENT_NONE;
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bits.YCbCr422 = IDDCX_BITS_PER_COMPONENT_NONE;
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bits.YCbCr420 = IDDCX_BITS_PER_COMPONENT_NONE;
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return bits;
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}
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#endif
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CDisplayConfiguration::CDisplayConfiguration(CSettings& settings) :
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m_settings(settings)
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{
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}
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bool CDisplayConfiguration::LoadModes(const FrameMemoryLimits& limits)
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{
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const CSettings::DisplayModes configuredModes =
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m_settings.LoadModes();
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// Build the new mode list into a local first so readers never observe a
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// reallocation of the live container. Publishing it is a pointer swap.
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CSettings::DisplayModes newModes;
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newModes.reserve(configuredModes.size());
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const UINT64 alignment = limits.alignment ? limits.alignment :
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D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
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bool hasPreferred = false;
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for (const auto& configuredMode : configuredModes)
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{
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UINT64 frameSize;
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UINT64 requiredMemorySize;
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if (!GetResolutionMemoryRequirements(configuredMode.width,
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configuredMode.height, alignment, limits, frameSize,
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requiredMemorySize))
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{
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DEBUG_WARN("Filtering invalid %s mode %ux%u@%.3f",
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configuredMode.extraMode ? "extra" : "configured",
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configuredMode.width, configuredMode.height,
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configuredMode.refreshMilliHz / 1000.0);
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continue;
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}
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if (requiredMemorySize > limits.capacity)
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{
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DEBUG_WARN(
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"Filtering %s mode %ux%u@%.3f: requires %llu bytes of transport memory, only %llu bytes are available",
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configuredMode.extraMode ? "extra" : "configured",
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configuredMode.width, configuredMode.height,
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configuredMode.refreshMilliHz / 1000.0,
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(unsigned long long)requiredMemorySize,
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(unsigned long long)limits.capacity);
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continue;
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}
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CSettings::DisplayMode mode = configuredMode;
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if (mode.preferred)
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{
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mode.preferred = !hasPreferred;
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hasPreferred = true;
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}
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newModes.push_back(mode);
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}
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if (newModes.empty())
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{
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DEBUG_ERROR("No configured display modes fit in transport memory");
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return false;
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}
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// ExtraMode may have been the preferred mode. If it did not fit, promote
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// the first remaining mode so the list still has a valid preference.
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if (!hasPreferred)
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newModes.front().preferred = true;
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CSRWExclusiveLock lock(&m_modeLock);
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m_modes = std::move(newModes);
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return true;
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}
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bool CDisplayConfiguration::Load(const FrameMemoryLimits& limits)
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{
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return LoadModes(limits);
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}
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bool CDisplayConfiguration::ReloadSettings(
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const FrameMemoryLimits& limits)
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{
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bool modesLoaded = false;
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{
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CSRWExclusiveLock reloadLock(&m_reloadLock);
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bool settingsUpdated = true;
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CSettings::DisplayMode extraMode = {};
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if (m_settings.GetExtraMode(extraMode))
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{
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const unsigned refreshMilliHz =
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m_settings.GetDefaultRefreshMilliHz();
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if (extraMode.refreshMilliHz != refreshMilliHz)
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{
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extraMode.refreshMilliHz = refreshMilliHz;
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settingsUpdated = m_settings.SetExtraMode(extraMode);
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}
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}
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if (settingsUpdated)
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modesLoaded = LoadModes(limits);
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}
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if (!modesLoaded)
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DEBUG_ERROR("Failed to reload the display mode list");
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return modesLoaded;
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}
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CDisplayConfiguration::ResolutionResult
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CDisplayConfiguration::SetResolution(
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uint32_t width, uint32_t height, const FrameMemoryLimits& limits)
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{
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ResolutionResult result;
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UINT64 frameSize;
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UINT64 requiredMemorySize;
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if (!GetResolutionMemoryRequirements(width, height, limits.alignment,
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limits, frameSize, requiredMemorySize))
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{
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DEBUG_WARN("Ignoring invalid resolution request: %ux%u", width, height);
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return result;
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}
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if (requiredMemorySize > limits.capacity)
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{
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result.status = ResolutionStatus::TOO_LARGE;
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result.requiredMiB = RecommendedMemorySizeMiB(requiredMemorySize);
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DEBUG_WARN(
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"Refusing resolution %ux%u: frame requires %llu bytes, only %llu bytes are available; transport memory must be at least %u MiB",
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width, height,
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(unsigned long long)frameSize,
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(unsigned long long)limits.maxFrameSize,
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result.requiredMiB);
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return result;
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}
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CSettings::DisplayMode mode = {};
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mode.width = width;
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mode.height = height;
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mode.refreshMilliHz = m_settings.GetDefaultRefreshMilliHz();
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mode.preferred = true;
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{
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CSRWExclusiveLock reloadLock(&m_reloadLock);
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if (!m_settings.SetExtraMode(mode))
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result.status = ResolutionStatus::SETTINGS_FAILED;
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else if (!LoadModes(limits))
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result.status = ResolutionStatus::MODES_FAILED;
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else
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{
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result.status = ResolutionStatus::SUCCESS;
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result.mode = mode;
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}
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}
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if (result.status != ResolutionStatus::SUCCESS)
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DEBUG_ERROR("Failed to rebuild the display mode list");
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return result;
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}
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void CDisplayConfiguration::InitializeEdid(bool hdr)
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{
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CSRWExclusiveLock lock(&m_modeLock);
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if (m_edid.Size())
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return;
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m_edid.Build(hdr);
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m_hdrEnabled = hdr;
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}
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void CDisplayConfiguration::RebuildEdid(bool hdr)
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{
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CSRWExclusiveLock lock(&m_modeLock);
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m_edid.Build(hdr);
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m_hdrEnabled = hdr;
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}
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CDisplayConfiguration::Description
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CDisplayConfiguration::GetDescription() const
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{
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Description result;
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CSRWSharedLock lock(&m_modeLock);
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result.modeCount = m_modes.size();
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if (m_edid.Size())
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result.edid.assign(m_edid.Data(), m_edid.Data() + m_edid.Size());
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return result;
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}
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CSettings::DisplayModes CDisplayConfiguration::SnapshotModes(
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bool * hdrEnabled) const
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{
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CSRWSharedLock lock(&m_modeLock);
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if (hdrEnabled)
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*hdrEnabled = m_hdrEnabled;
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return m_modes;
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}
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static UINT64 GreatestCommonDivisor(UINT64 a, UINT64 b)
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{
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while (b)
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{
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const UINT64 remainder = a % b;
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a = b;
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b = remainder;
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}
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return a;
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}
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static void SetSignalRate(DISPLAYCONFIG_RATIONAL& rate,
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UINT64 numerator, UINT32 denominator)
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{
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const UINT64 divisor = GreatestCommonDivisor(numerator, denominator);
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numerator /= divisor;
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denominator /= (UINT32)divisor;
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if (numerator <= UINT32_MAX)
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{
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rate.Numerator = (UINT32)numerator;
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rate.Denominator = denominator;
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return;
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}
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rate.Numerator =
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(UINT32)((numerator + denominator / 2) / denominator);
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rate.Denominator = 1;
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}
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static inline void FillSignalInfo(DISPLAYCONFIG_VIDEO_SIGNAL_INFO& signal,
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const CSettings::DisplayMode& mode, bool monitorMode)
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{
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CEdid::Timing timing;
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if (!CEdid::GetTiming(timing, mode))
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return;
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signal.activeSize.cx = timing.hActive;
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signal.activeSize.cy = timing.vActive;
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signal.totalSize.cx = timing.hActive + timing.hBlank;
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signal.totalSize.cy = timing.vActive + timing.vBlank;
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signal.AdditionalSignalInfo.vSyncFreqDivider = monitorMode ? 0 : 1;
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signal.AdditionalSignalInfo.videoStandard = 255;
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SetSignalRate(signal.vSyncFreq, mode.refreshMilliHz, 1000);
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SetSignalRate(signal.hSyncFreq,
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(UINT64)mode.refreshMilliHz * signal.totalSize.cy, 1000);
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signal.scanLineOrdering = DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE;
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signal.pixelRate = timing.pixelClock;
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}
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NTSTATUS CDisplayConfiguration::ParseMonitorDescription(
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const IDARG_IN_PARSEMONITORDESCRIPTION * inArgs,
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IDARG_OUT_PARSEMONITORDESCRIPTION * outArgs) const
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{
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const CSettings::DisplayModes modes = SnapshotModes();
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outArgs->MonitorModeBufferOutputCount = (UINT)modes.size();
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outArgs->PreferredMonitorModeIdx = 0;
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if (inArgs->MonitorModeBufferInputCount < (UINT)modes.size())
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return inArgs->MonitorModeBufferInputCount > 0 ?
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STATUS_BUFFER_TOO_SMALL : STATUS_SUCCESS;
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auto * mode = inArgs->pMonitorModes;
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for (auto it = modes.cbegin(); it != modes.cend(); ++it, ++mode)
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{
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mode->Size = sizeof(IDDCX_MONITOR_MODE);
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mode->Origin = IDDCX_MONITOR_MODE_ORIGIN_MONITORDESCRIPTOR;
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FillSignalInfo(mode->MonitorVideoSignalInfo, *it, true);
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if (it->preferred)
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outArgs->PreferredMonitorModeIdx =
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(UINT)std::distance(modes.cbegin(), it);
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}
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return STATUS_SUCCESS;
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}
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NTSTATUS CDisplayConfiguration::MonitorGetDefaultModes(
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const IDARG_IN_GETDEFAULTDESCRIPTIONMODES * inArgs,
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IDARG_OUT_GETDEFAULTDESCRIPTIONMODES * outArgs) const
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{
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const CSettings::DisplayModes modes = SnapshotModes();
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outArgs->DefaultMonitorModeBufferOutputCount = (UINT)modes.size();
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outArgs->PreferredMonitorModeIdx = 0;
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if (inArgs->DefaultMonitorModeBufferInputCount < (UINT)modes.size())
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return inArgs->DefaultMonitorModeBufferInputCount > 0 ?
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STATUS_BUFFER_TOO_SMALL : STATUS_SUCCESS;
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auto * mode = inArgs->pDefaultMonitorModes;
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for (auto it = modes.cbegin(); it != modes.cend(); ++it, ++mode)
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{
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mode->Size = sizeof(IDDCX_MONITOR_MODE);
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mode->Origin = IDDCX_MONITOR_MODE_ORIGIN_DRIVER;
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FillSignalInfo(mode->MonitorVideoSignalInfo, *it, true);
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if (it->preferred)
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outArgs->PreferredMonitorModeIdx =
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(UINT)std::distance(modes.cbegin(), it);
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}
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return STATUS_SUCCESS;
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}
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NTSTATUS CDisplayConfiguration::MonitorQueryTargetModes(
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const IDARG_IN_QUERYTARGETMODES * inArgs,
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IDARG_OUT_QUERYTARGETMODES * outArgs) const
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{
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const CSettings::DisplayModes modes = SnapshotModes();
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outArgs->TargetModeBufferOutputCount = (UINT)modes.size();
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if (inArgs->TargetModeBufferInputCount < (UINT)modes.size())
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return inArgs->TargetModeBufferInputCount > 0 ?
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STATUS_BUFFER_TOO_SMALL : STATUS_SUCCESS;
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auto * mode = inArgs->pTargetModes;
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for (auto it = modes.cbegin(); it != modes.cend(); ++it, ++mode)
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{
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mode->Size = sizeof(IDDCX_TARGET_MODE);
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FillSignalInfo(
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mode->TargetVideoSignalInfo.targetVideoSignalInfo, *it, false);
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}
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return STATUS_SUCCESS;
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}
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#ifdef HAS_IDDCX_110
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NTSTATUS CDisplayConfiguration::ParseMonitorDescription2(
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const IDARG_IN_PARSEMONITORDESCRIPTION2 * inArgs,
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IDARG_OUT_PARSEMONITORDESCRIPTION * outArgs) const
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{
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bool hdrEnabled = false;
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const CSettings::DisplayModes modes = SnapshotModes(&hdrEnabled);
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outArgs->MonitorModeBufferOutputCount = (UINT)modes.size();
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outArgs->PreferredMonitorModeIdx = 0;
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if (inArgs->MonitorModeBufferInputCount < (UINT)modes.size())
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return inArgs->MonitorModeBufferInputCount > 0 ?
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STATUS_BUFFER_TOO_SMALL : STATUS_SUCCESS;
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auto * mode = inArgs->pMonitorModes;
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for (auto it = modes.cbegin(); it != modes.cend(); ++it, ++mode)
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{
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ZeroMemory(mode, sizeof(*mode));
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mode->Size = sizeof(IDDCX_MONITOR_MODE2);
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mode->Origin = IDDCX_MONITOR_MODE_ORIGIN_MONITORDESCRIPTOR;
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FillSignalInfo(mode->MonitorVideoSignalInfo, *it, true);
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mode->BitsPerComponent = GetWireBitsPerComponent(hdrEnabled);
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if (it->preferred)
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outArgs->PreferredMonitorModeIdx =
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(UINT)std::distance(modes.cbegin(), it);
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}
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return STATUS_SUCCESS;
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}
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NTSTATUS CDisplayConfiguration::MonitorQueryTargetModes2(
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const IDARG_IN_QUERYTARGETMODES2 * inArgs,
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IDARG_OUT_QUERYTARGETMODES * outArgs) const
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{
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bool hdrEnabled = false;
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const CSettings::DisplayModes modes = SnapshotModes(&hdrEnabled);
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outArgs->TargetModeBufferOutputCount = (UINT)modes.size();
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if (inArgs->TargetModeBufferInputCount < (UINT)modes.size())
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return STATUS_SUCCESS;
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if (!inArgs->pTargetModes)
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return STATUS_INVALID_PARAMETER;
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auto * mode = inArgs->pTargetModes;
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for (auto it = modes.cbegin(); it != modes.cend(); ++it, ++mode)
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{
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ZeroMemory(mode, sizeof(*mode));
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mode->Size = sizeof(IDDCX_TARGET_MODE2);
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FillSignalInfo(
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mode->TargetVideoSignalInfo.targetVideoSignalInfo, *it, false);
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mode->BitsPerComponent = GetWireBitsPerComponent(hdrEnabled);
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}
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return STATUS_SUCCESS;
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}
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#endif
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