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This method takes an LGEvent and signals it when the next frame should be rendered in time for the next vblank. We will be using this to render imgui at screen refresh rate, but this could potentially be used later to implement a better form of vsync for supported display servers. This must be invoked before swapping buffers. |
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.. | ||
interface | ||
app.h | ||
egl_dynprocs.h | ||
eglutil.h | ||
ll.h | ||
overlay_utils.h | ||
util.h |