Files
LookingGlass/client/include/interface/input.h
2026-08-09 01:36:54 +10:00

76 lines
2.5 KiB
C

/**
* Looking Glass
* Copyright © 2017-2026 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_LG_CLIENT_INPUT_INTERFACE_
#define _H_LG_CLIENT_INPUT_INTERFACE_
#include <stdbool.h>
#include <stdint.h>
typedef enum LG_InputSupport
{
LG_INPUT_SUPPORT_MOUSE_ABSOLUTE,
}
LG_InputSupport;
typedef struct LG_InputStatus
{
bool available;
uint32_t generation;
}
LG_InputStatus;
typedef void (*LG_InputStatusFn)(void * opaque,
const LG_InputStatus * status);
typedef struct LG_InputOps
{
const char * name;
/* Operations must fail safely if a remote endpoint disappears. */
bool (*supports)(void * opaque, LG_InputSupport support);
/* Registration must synchronously report the current status after releasing
* any backend locks. Passing NULL unregisters the listener. */
void (*setStatusListener)(void * opaque, LG_InputStatusFn callback,
void * callbackOpaque);
/* Keyboard codes use the Linux input-event KEY_* values. */
bool (*keyDown)(void * opaque, int key);
bool (*keyUp)(void * opaque, int key);
bool (*keyboardLEDs)(void * opaque, bool numLock, bool capsLock,
bool scrollLock);
bool (*mouseMotion)(void * opaque, int32_t x, int32_t y);
/* Position is in guest pixels and must be within the supplied dimensions. */
bool (*mousePosition)(void * opaque, uint32_t x, uint32_t y,
uint32_t width, uint32_t height);
/* Button order: left, middle, right, wheel up/down, side, extra. */
bool (*mousePress)(void * opaque, unsigned int button);
bool (*mouseRelease)(void * opaque, unsigned int button);
/* Restore all devices owned by this implementation to a neutral state.
* This must safely tolerate the remote input endpoint becoming unavailable. */
void (*reset)(void * opaque);
}
LG_InputOps;
#endif