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Instead of damaging the entire surface when rendering a cursor move, we can use the EGL_KHR_swap_buffers_with_damage extension to only damage the part of the window covered by the cursor. This should reduce the cursor movement latency on Wayland. |
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atoms.c | ||
atoms.h | ||
clipboard.c | ||
clipboard.h | ||
CMakeLists.txt | ||
x11.c | ||
x11.h |