LookingGlass/host/platform/Windows
Quantum b117bbafe5 [host] dxgi: add ability to capture OutputDebugMessage
This is how Direct3D 12's debug layer outputs messages. Normally, these
are read by the debugger, but we want them logged instead.
2022-01-17 15:12:54 +11:00
..
capture [host] dxgi: add ability to capture OutputDebugMessage 2022-01-17 15:12:54 +11:00
include/windows [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
src [host] windows: fix usage of MCSS and try to get priority "Capture" 2022-01-06 20:14:55 +11:00
app.manifest [host] windows: declare Windows 10 support in manifest 2021-07-20 11:34:57 +10:00
CMakeLists.txt [host] windows: fix usage of MCSS and try to get priority "Capture" 2022-01-06 20:14:55 +11:00
installer.nsi [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
resource.rc [all] refresh copyright dates 2022-01-05 19:42:46 +11:00